1.3 KiB
1.3 KiB
UAT Checklist (v0.2 - Current)
Preparation: Open index.html (or serve). Play 5-10 minutes per tester. Note bugs, feel, suggestions in Issue comments or new issues.
Core Controls & Flight (FR-1.2)
- Ship momentum responsive? (thrust feels good, no sticky controls)
- Can navigate terrain without frustration? Skim ground safely?
- World wrap seamless?
Combat (FR-1.3, 1.4)
- Laser accurate, satisfying? Rate of fire good?
- Enemies (landers, bombers) challenging but fair? AI seeks humans?
- Collisions feel fair?
Rescue (FR-1.5)
- Abduction visible? Shoot lander → human falls?
- Catching falling humans rewarding? Bonus points work?
Specials & Progression (FR-1.3, 1.7)
- Smart Bomb (Shift) effective screen clear?
- Hyperspace (H) fun/risky?
- Waves advance smoothly? Increasing difficulty?
Polish (FR-1.6, 1.8, 1.9)
- Radar useful for awareness?
- HUD clear? Particles/explosions immersive?
- Audio cues (laser/explosion/catch) enhance experience?
- Pause/Game Over intuitive?
General
- 60 FPS stable?
- Fun factor? Reminiscent of classic Defender?
- Bugs/crashes? Edge cases (low lives, many entities)?
Pass Criteria: All core [ ] marked, major bugs fixed, positive feedback on feel. Then advance to Phase 2.
Mark issues or reply here with results!