Files
SlabUploader/frontend/src/lib/pipeline/crop.ts
T
grokbot_ty f7040f5947 feat(#24): Gate B 3:4 crop + no upscale (TV-6, TV-7)
TV-6: 3:4 portrait crop, 80% fill at extremes, transparent PNG, shorter side >= 1600px when source allows.
TV-7: undersized source warning, no upscaling, photo not publishable until retake.

Real fixture output:
- TV-6 large source (4000x3200, slab 1281x3000): crop target 1601x2135, shorter 1601 >= 1600, fill at limiting dim 0.80
- TV-7 small source (800x640, slab 400x300): crop target 281x375, shorter 281 < 1600, undersized
- No upscale property: output never exceeds source dimensions

New files:
- frontend/src/lib/pipeline/crop.ts: cropTo34(), findSlabBounds(), computeCropTarget(), checkSourceSize()
- frontend/src/__tests__/fixtures/crop.ts: tv6LargeSourceFixture, tv7SmallSourceFixture, simpleAxis
- frontend/src/__tests__/tv6-tv7-crop.test.ts: 7 tests (2 TV-6, 2 TV-7, 3 property)
2026-09-07 06:24:00 +00:00

179 lines
5.6 KiB
TypeScript

import { ASPECT_H, ASPECT_W, FILL_TARGET, OUTPUT_PX_MIN } from "./constants.js";
import type { CropResult, CropStatus, LengthAxis, MaskBuffer, RgbaImage } from "./types.js";
/**
* Find the bounding box of the slab in the mask.
*/
export function findSlabBounds(mask: MaskBuffer, width: number, height: number): {
left: number;
top: number;
right: number;
bottom: number;
widthPx: number;
heightPx: number;
} {
let left = width;
let top = height;
let right = 0;
let bottom = 0;
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
if (mask[y * width + x]! >= 128) {
if (x < left) left = x;
if (x > right) right = x;
if (y < top) top = y;
if (y > bottom) bottom = y;
}
}
}
return {
left,
top,
right,
bottom,
widthPx: right - left + 1,
heightPx: bottom - top + 1,
};
}
/**
* Compute target 3:4 frame dimensions so the slab fills FILL_TARGET (80%)
* at the extremes. Returns the frame size in pixels.
*/
export function computeCropTarget(slabWidthPx: number, slabHeightPx: number): {
width: number;
height: number;
} {
const targetAspect = ASPECT_W / ASPECT_H;
const slabAspect = slabWidthPx / slabHeightPx;
if (slabAspect >= targetAspect) {
// Width is limiting; height gets extra margin
const frameHeight = slabHeightPx / FILL_TARGET;
return { width: Math.round(frameHeight * targetAspect), height: Math.round(frameHeight) };
} else {
// Height is limiting; width gets extra margin
const frameWidth = slabWidthPx / FILL_TARGET;
return { width: Math.round(frameWidth), height: Math.round(frameWidth / targetAspect) };
}
}
/**
* Crop the source to a 3:4 portrait frame, center the slab, with 80% fill
* at extremes, transparent background. No upscaling.
*
* @param image Original source RGBA image.
* @param mask Binary mask (255 = slab, 0 = background).
* @param axis Confirmed length axis for slab bounds.
* @param lengthIn User-entered length in inches (used to derive vertical scale).
* @returns CropResult with the cropped image and metadata.
*/
export function cropTo34(
image: RgbaImage,
mask: MaskBuffer,
axis: LengthAxis,
lengthIn: number,
): CropResult {
const scalePx = axis.lengthPx / lengthIn;
const slabBounds = findSlabBounds(mask, image.width, image.height);
const target = computeCropTarget(slabBounds.widthPx, slabBounds.heightPx);
const { width: frameW, height: frameH } = target;
// Check minimum output size before any scaling
const shorterSide = Math.min(frameW, frameH);
const meetsMinPx = shorterSide >= OUTPUT_PX_MIN;
// Compute the scale factor: we want the slab to fill FILL_TARGET of the frame
// at the extremes. The slab is scaled down by FILL_TARGET, then the frame
// adds extra margin.
const slabW = slabBounds.widthPx;
const slabH = slabBounds.heightPx;
const slabAspect = slabW / slabH;
const targetAspect = ASPECT_W / ASPECT_H;
// Compute how much to scale the slab to fit 80% of the frame
let scaleDown: number;
if (slabAspect >= targetAspect) {
// Width limiting: frameH = slabH / 0.8, frameW = frameH * 0.75
// Scale factor for width: slabW / frameW
scaleDown = slabW / frameW;
} else {
// Height limiting: frameW = slabW / 0.8, frameH = frameW / 0.75
// Scale factor for height: slabH / frameH
scaleDown = slabH / frameH;
}
// Scaled slab dimensions within the frame
const scaledSlabW = Math.round(slabW * FILL_TARGET);
const scaledSlabH = Math.round(slabH * FILL_TARGET);
// Center position within the frame
const offsetX = Math.round((frameW - scaledSlabW) / 2);
const offsetY = Math.round((frameH - scaledSlabH) / 2);
// Create the output image
const outData = new Uint8ClampedArray(frameW * frameH * 4);
// For each output pixel, compute which source pixel to sample
for (let oy = 0; oy < frameH; oy++) {
for (let ox = 0; ox < frameW; ox++) {
const oi = (oy * frameW + ox) * 4;
// Check if this output pixel is within the slab region
if (ox < offsetX || ox >= offsetX + scaledSlabW ||
oy < offsetY || oy >= offsetY + scaledSlabH) {
// Transparent margin
outData[oi] = 0;
outData[oi + 1] = 0;
outData[oi + 2] = 0;
outData[oi + 3] = 0;
continue;
}
// Map to slab-local coordinates
const slabX = ox - offsetX;
const slabY = oy - offsetY;
// Nearest-neighbor sample from source
const srcX = Math.round((slabX / scaledSlabW) * slabW) + slabBounds.left;
const srcY = Math.round((slabY / scaledSlabH) * slabH) + slabBounds.top;
// Clamp to source bounds
const sx = Math.min(Math.max(0, srcX), image.width - 1);
const sy = Math.min(Math.max(0, srcY), image.height - 1);
const si = (sy * image.width + sx) * 4;
outData[oi] = image.data[si]!;
outData[oi + 1] = image.data[si + 1]!;
outData[oi + 2] = image.data[si + 2]!;
// Alpha from the mask at the source location
const maskVal = mask[sy * image.width + sx]!;
outData[oi + 3] = maskVal;
}
}
return {
image: { width: frameW, height: frameH, data: outData },
width: frameW,
height: frameH,
meetsMinPx,
};
}
/**
* Check if a source image is too small to produce an OUTPUT_PX_MIN result.
* Returns CropStatus.
*/
export function checkSourceSize(
mask: MaskBuffer,
width: number,
height: number,
): CropStatus {
const bounds = findSlabBounds(mask, width, height);
const target = computeCropTarget(bounds.widthPx, bounds.heightPx);
const shorterSide = Math.min(target.width, target.height);
return shorterSide >= OUTPUT_PX_MIN ? "ok" : "undersized";
}