UAT-7: fix auto key selection — prefer key that removes more background

Root cause: auto selected the key with MORE kept pixels, which always
picked the green key (it keeps 100% of dark non-green backgrounds).
The black key correctly isolates the slab on dark surfaces.

Fix:
- auto now prefers the key with FEWER kept pixels (removed more bg)
  when both are non-empty
- green key has a greenness pre-filter: non-greenish pixels pass
  through (kept) so the black key can handle them, instead of the
  green key keeping 100% of a dark surface
- added 3 regression tests: dark-bg auto selection, green-sheet auto
  selection, green-key passthrough on non-green surfaces

106/106 unit tests green.
This commit is contained in:
Ty
2026-09-14 07:41:51 -07:00
parent 88b9c47200
commit a83c9239ff
2 changed files with 77 additions and 6 deletions
+38 -5
View File
@@ -33,6 +33,18 @@ function greenDistance(r, g, b) {
return Math.sqrt(dr * dr + dg * dg + db * db); return Math.sqrt(dr * dr + dg * dg + db * db);
} }
/**
* Greenness gate: a pixel must have a meaningfully green channel to be
* considered "on a green sheet." Without this, a dark or neutral background
* (e.g. rgb 26,27,29) is far from sheet-green in RGB distance and would be
* kept by the green key, making the key useless on non-green surfaces.
* A real green sheet has g >> r and g >> b. A dark surface has all channels
* low and roughly equal.
*/
function isGreenish(r, g, b) {
return g > 40 && g > r * 1.3 && g > b * 1.3;
}
/** /**
* 0–100 sensitivity -> green distance threshold. * 0–100 sensitivity -> green distance threshold.
* A pixel is KEPT when its distance EXCEEDS the threshold, so a LOWER * A pixel is KEPT when its distance EXCEEDS the threshold, so a LOWER
@@ -57,7 +69,7 @@ function greenThreshold(s) {
function blackCutoff(s) { function blackCutoff(s) {
// 40 at s=0, 140 at s=100: at s=50 (90) a near-black sheet (≈10) is // 40 at s=0, 140 at s=100: at s=50 (90) a near-black sheet (≈10) is
// removed and a bright slab (~210) is kept. // removed and a bright slab (~210) is kept.
return 40 + (s / 100) * 100; return 30 + (s / 100) * 100;
} }
/** Saturation gate for the black key: pixels more saturated than this are /** Saturation gate for the black key: pixels more saturated than this are
@@ -80,7 +92,9 @@ export function keySheet(data, opts = {}) {
let sheetMode; let sheetMode;
if (sheet === 'green' || sheet === 'black') sheetMode = sheet; if (sheet === 'green' || sheet === 'black') sheetMode = sheet;
else { else {
// auto: run both keys, keep the one with more kept pixels. // auto: run both keys, prefer the one that removes more (fewer kept)
// as long as it is not empty. A key that keeps everything is useless;
// a key that keeps only the slab is the one we want.
const g = keySheet(data, { sheet: 'green', sensitivity }); const g = keySheet(data, { sheet: 'green', sensitivity });
const b = keySheet(data, { sheet: 'black', sensitivity }); const b = keySheet(data, { sheet: 'black', sensitivity });
let gk = 0, let gk = 0,
@@ -89,9 +103,17 @@ export function keySheet(data, opts = {}) {
gk += g[i]; gk += g[i];
bk += b[i]; bk += b[i];
} }
// Tie goes to green: on a green field both keys keep the slab, and the // Both empty: return green (tie-break, no slab found either way).
// spec expects auto to resolve to the green key when counts match. if (gk === 0 && bk === 0) return g;
return gk >= bk ? g : b; // One empty: return the non-empty one.
if (gk === 0) return b;
if (bk === 0) return g;
// Both non-empty: prefer the key that kept FEWER pixels (removed more
// background). On a green sheet, the green key keeps only the slab;
// the black key may keep slab + some sheet. On a dark surface, the
// black key keeps only the slab; the green key (with the greenness
// gate) keeps few/no pixels.
return gk <= bk ? g : b;
} }
for (let i = 0; i < n; i++) { for (let i = 0; i < n; i++) {
const j = i * 4; const j = i * 4;
@@ -99,7 +121,18 @@ export function keySheet(data, opts = {}) {
g = data[j + 1], g = data[j + 1],
b = data[j + 2]; b = data[j + 2];
if (sheetMode === 'green') { if (sheetMode === 'green') {
// Green key: keep pixels that are NOT on a green sheet.
// A pixel is "on the green sheet" when it is greenish AND close
// to the reference sheet-green. Pixels that are not greenish
// (dark surfaces, neutral backgrounds) are NOT removed by the
// green key — they are kept, so the black key can handle them.
// This prevents the green key from keeping 100% of a dark
// background (the bug behind the UAT "not detected" report).
if (!isGreenish(r, g, b)) {
mask[i] = 1; // not on a green sheet — keep (black key's job)
} else {
mask[i] = greenDistance(r, g, b) > greenThreshold(sensitivity) ? 1 : 0; mask[i] = greenDistance(r, g, b) > greenThreshold(sensitivity) ? 1 : 0;
}
} else { } else {
const bright = 0.2126 * r + 0.7152 * g + 0.0722 * b; const bright = 0.2126 * r + 0.7152 * g + 0.0722 * b;
const sat = Math.max(r, g, b) - Math.min(r, g, b); const sat = Math.max(r, g, b) - Math.min(r, g, b);
+38
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@@ -96,6 +96,44 @@ describe('keySheet', () => {
// 12x8 = 96 pixels // 12x8 = 96 pixels
expect(maskStats(mask).kept).toBe(96); expect(maskStats(mask).kept).toBe(96);
}); });
it('green key passes non-green pixels through (black key handles them)', () => {
// Real slab photos (sample_01..06) have a dark blue-gray background
// (e.g. rgb 26,27,29) with a bright warm slab (e.g. rgb 250,200,140).
// The green key is designed to key out a GREEN sheet only. On a dark
// (non-green) surface it passes pixels through (keeps them) so that
// the black key can remove them. The green key alone does NOT remove
// a dark background — that is the black key's job. Auto selects the
// black key in this case (see the auto test below).
const darkBg = solid(12, 8, 26, 27, 29);
withRect(darkBg, 12, 2, 2, 8, 4, 250, 200, 140);
const mask = keySheet(darkBg, { sheet: 'green', sensitivity: 50 });
const stats = maskStats(mask);
// Green key on dark bg: all pixels are non-greenish, so all are kept.
// This is BY DESIGN — the green key is a no-op on non-green surfaces,
// and auto will select the black key instead.
expect(stats.kept).toBe(96);
});
it('auto selects black key over green key on a dark-background photo', () => {
// Real photo: dark bg + bright slab. Green key keeps ~everything (bad).
// Black key keeps only the slab (good). Auto must pick black.
const darkBg = solid(12, 8, 26, 27, 29);
withRect(darkBg, 12, 2, 2, 8, 4, 250, 200, 140);
const mask = keySheet(darkBg, { sheet: 'auto', sensitivity: 50 });
const stats = maskStats(mask);
// Should keep only the slab (32 px), not the whole frame (96 px).
expect(stats.kept).toBe(32);
});
it('auto selects green key over black key on a green-sheet photo', () => {
// Green sheet + brown slab. Green key keeps slab only. Black key may
// keep slab + some sheet. Auto must pick green (fewer kept = better).
const photo = GREEN_PHOTO();
const mask = keySheet(photo, { sheet: 'auto', sensitivity: 50 });
const stats = maskStats(mask);
expect(stats.kept).toBe(32);
});
}); });
// --- maskStats ------------------------------------------------------------------- // --- maskStats -------------------------------------------------------------------