393 lines
13 KiB
Python
Executable File
393 lines
13 KiB
Python
Executable File
#!/usr/bin/env python3
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"""
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One-time setup script to download and configure high-quality tactical puzzles from Lichess.
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This script:
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1. Downloads the Lichess puzzle database
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2. Extracts puzzles for each tactical pattern
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3. Converts them to our JSON fixture format
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4. Validates them with our tactical library
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5. Creates a marker file to indicate setup is complete
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Usage:
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python3 scripts/setup_tactical_puzzles.py
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"""
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import os
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import sys
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import json
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import csv
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import subprocess
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import urllib.request
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from pathlib import Path
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from typing import List, Dict, Any
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# Add parent directory to path to import chess libraries
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sys.path.insert(0, str(Path(__file__).parent.parent))
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try:
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import chess
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import chess.pgn
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except ImportError:
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print("❌ Error: python-chess library not found.")
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print("Installing python-chess...")
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subprocess.check_call([sys.executable, "-m", "pip", "install", "python-chess"])
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import chess
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import chess.pgn
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# Configuration
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LICHESS_PUZZLE_URL = "https://database.lichess.org/lichess_db_puzzle.csv.zst"
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DOWNLOAD_DIR = Path(__file__).parent.parent / "downloads"
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FIXTURES_DIR = Path(__file__).parent.parent / "fixtures" / "tactics"
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SETUP_MARKER = Path(__file__).parent.parent / ".tactical_puzzles_configured"
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# Mapping of our patterns to Lichess themes
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PATTERN_THEMES = {
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"pin": ["pin"],
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"fork": ["fork"],
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"skewer": ["skewer"],
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"discovered_check": ["discoveredAttack"],
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"double_attack": ["doubleCheck", "fork"],
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"overloading": ["overloading"],
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"back_rank_weakness": ["backRankMate"],
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"trapped_piece": ["trappedPiece"],
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}
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# Quality criteria
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MIN_POPULARITY = 50
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MIN_RATING = 800 # Easy puzzles start here
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MAX_RATING = 2200 # Hard puzzles go up to here
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MIN_PLAYS = 50
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# Default number of puzzles per pattern (can be overridden via command line)
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DEFAULT_PUZZLES_PER_PATTERN = 20
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def check_zstd_installed() -> bool:
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"""Check if zstd is installed for decompression."""
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try:
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subprocess.run(["zstd", "--version"], capture_output=True, check=True)
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return True
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except (subprocess.CalledProcessError, FileNotFoundError):
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return False
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def install_zstd():
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"""Attempt to install zstd."""
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print("📦 Installing zstd...")
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# Detect OS and install accordingly
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if sys.platform == "darwin": # macOS
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try:
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subprocess.check_call(["brew", "install", "zstd"])
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print("✅ zstd installed successfully via Homebrew")
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except (subprocess.CalledProcessError, FileNotFoundError):
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print("❌ Failed to install zstd. Please install Homebrew first:")
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print(" /bin/bash -c \"$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)\"")
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sys.exit(1)
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elif sys.platform.startswith("linux"):
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try:
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# Try apt-get (Debian/Ubuntu)
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subprocess.check_call(["sudo", "apt-get", "update"])
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subprocess.check_call(["sudo", "apt-get", "install", "-y", "zstd"])
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print("✅ zstd installed successfully via apt-get")
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except (subprocess.CalledProcessError, FileNotFoundError):
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print("❌ Failed to install zstd. Please install it manually:")
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print(" Debian/Ubuntu: sudo apt-get install zstd")
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print(" Fedora/RHEL: sudo dnf install zstd")
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sys.exit(1)
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else:
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print("❌ Unsupported OS. Please install zstd manually:")
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print(" Windows: Download from https://github.com/facebook/zstd/releases")
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sys.exit(1)
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def download_puzzle_database() -> Path:
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"""Download the Lichess puzzle database."""
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DOWNLOAD_DIR.mkdir(parents=True, exist_ok=True)
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compressed_file = DOWNLOAD_DIR / "lichess_db_puzzle.csv.zst"
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decompressed_file = DOWNLOAD_DIR / "lichess_db_puzzle.csv"
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# Check if already downloaded and decompressed
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if decompressed_file.exists():
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print(f"✅ Puzzle database already exists at {decompressed_file}")
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return decompressed_file
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# Download if not exists
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if not compressed_file.exists():
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print(f"📥 Downloading Lichess puzzle database from {LICHESS_PUZZLE_URL}")
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print(" This may take several minutes (file is ~500MB compressed)...")
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try:
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urllib.request.urlretrieve(LICHESS_PUZZLE_URL, compressed_file)
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print(f"✅ Downloaded to {compressed_file}")
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except Exception as e:
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print(f"❌ Failed to download: {e}")
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sys.exit(1)
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# Decompress
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print(f"📦 Decompressing {compressed_file.name}...")
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print(" This may take several minutes (decompressed file is ~3.5GB)...")
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try:
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subprocess.check_call(["zstd", "-d", str(compressed_file), "-o", str(decompressed_file)])
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print(f"✅ Decompressed to {decompressed_file}")
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except subprocess.CalledProcessError as e:
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print(f"❌ Failed to decompress: {e}")
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sys.exit(1)
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return decompressed_file
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def extract_puzzles_for_pattern(csv_file: Path, pattern: str, themes: List[str], max_puzzles: int) -> List[Dict[str, Any]]:
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"""Extract high-quality puzzles for a specific tactical pattern."""
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print(f"🔍 Extracting {pattern.upper()} puzzles (max: {max_puzzles})...")
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puzzles = []
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with open(csv_file, 'r', encoding='utf-8') as f:
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reader = csv.DictReader(f)
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for row in reader:
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puzzle_themes = row['Themes'].split()
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rating = int(row['Rating'])
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popularity = int(row['Popularity'])
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nb_plays = int(row['NbPlays'])
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# Check if puzzle matches our criteria
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if (any(theme in puzzle_themes for theme in themes) and
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popularity >= MIN_POPULARITY and
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MIN_RATING <= rating <= MAX_RATING and
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nb_plays >= MIN_PLAYS):
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puzzles.append(row)
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# Stop when we have enough
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if len(puzzles) >= max_puzzles:
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break
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# Sort by popularity (best first)
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puzzles.sort(key=lambda x: int(x['Popularity']), reverse=True)
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print(f" Found {len(puzzles)} high-quality {pattern.upper()} puzzles")
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return puzzles[:max_puzzles]
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def lichess_to_fixture(puzzle_row: Dict[str, Any], pattern_type: str) -> Dict[str, Any]:
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"""Convert Lichess puzzle to our fixture format.
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Lichess puzzle format:
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- FEN: Position BEFORE opponent's first move
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- Moves: Space-separated UCI moves alternating opponent/player
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- First move: Opponent's move (sets up the puzzle)
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- Remaining moves: Player move, opponent response, player move, etc.
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"""
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fen = puzzle_row['FEN']
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moves_uci = puzzle_row['Moves'].split()
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# Apply first move (opponent's move) to get starting position
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board = chess.Board(fen)
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opponent_move = chess.Move.from_uci(moves_uci[0])
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board.push(opponent_move)
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initial_fen = board.fen()
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# Determine side to move from initial FEN
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side_to_move = "white" if " w " in initial_fen else "black"
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# Process all moves in the sequence
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# moves_uci[0] = opponent's setup move (already applied)
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# moves_uci[1] = player's first move (solution start)
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# moves_uci[2] = opponent's response
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# moves_uci[3] = player's second move
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# etc.
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move_sequence = []
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for i, move_uci in enumerate(moves_uci[1:], start=1): # Skip first move (already applied)
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move = chess.Move.from_uci(move_uci)
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move_san = board.san(move)
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# Determine who makes this move
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# Odd indices (1, 3, 5...) = player moves
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# Even indices (2, 4, 6...) = opponent moves
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is_player_move = (i % 2 == 1)
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move_sequence.append({
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"uci": move_uci,
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"san": move_san,
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"player": is_player_move
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})
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board.push(move)
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# Get final position after all moves
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resulting_fen = board.fen()
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# First player move (for backward compatibility)
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first_player_move_uci = moves_uci[1]
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board_temp = chess.Board(initial_fen)
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first_player_move = chess.Move.from_uci(first_player_move_uci)
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first_player_move_san = board_temp.san(first_player_move)
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return {
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"id": puzzle_row['PuzzleId'],
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"initialFen": initial_fen,
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"sideToMove": side_to_move,
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"rating": int(puzzle_row['Rating']), # Add rating for difficulty filtering
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"bestMove": {
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"san": first_player_move_san,
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"uci": first_player_move_uci
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},
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"moves": move_sequence, # Full move sequence
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"resultingFen": resulting_fen,
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"expectedPattern": {
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"type": pattern_type.upper().replace("_", "_"),
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# Note: Exact squares will be detected by our tactical library
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},
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"context": f"Lichess puzzle {puzzle_row['PuzzleId']} (Rating: {puzzle_row['Rating']}, Popularity: {puzzle_row['Popularity']})",
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"tags": puzzle_row['Themes'].split()
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}
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def save_fixtures(pattern: str, fixtures: List[Dict[str, Any]]):
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"""Save fixtures to JSON file."""
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FIXTURES_DIR.mkdir(parents=True, exist_ok=True)
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output_file = FIXTURES_DIR / f"{pattern}.json"
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fixture_data = {
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"description": f"High-quality {pattern.upper()} tactical puzzles from Lichess database",
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"source": "https://database.lichess.org/",
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"generatedAt": "auto-generated",
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"cases": fixtures
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}
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with open(output_file, 'w', encoding='utf-8') as f:
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json.dump(fixture_data, f, indent=2, ensure_ascii=False)
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print(f"✅ Saved {len(fixtures)} puzzles to {output_file}")
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def create_setup_marker():
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"""Create a marker file to indicate setup is complete."""
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with open(SETUP_MARKER, 'w') as f:
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f.write("Tactical puzzles configured successfully\n")
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print(f"✅ Created setup marker at {SETUP_MARKER}")
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print(" (The app will auto-detect Lichess puzzles from fixture metadata)")
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def main():
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"""Main setup function."""
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import argparse
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parser = argparse.ArgumentParser(
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description='Download and configure high-quality tactical puzzles from Lichess',
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formatter_class=argparse.RawDescriptionHelpFormatter,
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epilog="""
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Examples:
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# Download 20 puzzles per pattern (default)
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python3 scripts/setup_tactical_puzzles.py
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# Download 100 puzzles per pattern
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python3 scripts/setup_tactical_puzzles.py --max-puzzles 100
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# Download 500 puzzles per pattern for production
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python3 scripts/setup_tactical_puzzles.py --max-puzzles 500
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"""
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)
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parser.add_argument(
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'--max-puzzles',
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type=int,
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default=DEFAULT_PUZZLES_PER_PATTERN,
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help=f'Maximum number of puzzles to extract per pattern (default: {DEFAULT_PUZZLES_PER_PATTERN})'
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)
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parser.add_argument(
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'--force',
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action='store_true',
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help='Force re-run setup without prompting'
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)
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args = parser.parse_args()
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print("=" * 70)
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print("🎯 Chess Tutor - Tactical Puzzles Setup")
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print("=" * 70)
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print(f"Configuration: {args.max_puzzles} puzzles per pattern")
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print("=" * 70)
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print()
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# Check if already configured
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if SETUP_MARKER.exists() and not args.force:
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print("⚠️ Tactical puzzles are already configured!")
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response = input("Do you want to re-run the setup? (y/N): ").strip().lower()
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if response != 'y':
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print("Exiting...")
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sys.exit(0)
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else:
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SETUP_MARKER.unlink()
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# Step 1: Check/install zstd
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print("Step 1: Checking dependencies...")
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if not check_zstd_installed():
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print("⚠️ zstd not found (required for decompression)")
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install_zstd()
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else:
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print("✅ zstd is installed")
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print()
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# Step 2: Download and decompress database
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print("Step 2: Downloading Lichess puzzle database...")
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csv_file = download_puzzle_database()
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print()
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# Step 3: Extract puzzles for each pattern
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print("Step 3: Extracting puzzles for each tactical pattern...")
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total_puzzles = 0
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for pattern, themes in PATTERN_THEMES.items():
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puzzles = extract_puzzles_for_pattern(csv_file, pattern, themes, args.max_puzzles)
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if len(puzzles) == 0:
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print(f"⚠️ Warning: No puzzles found for {pattern.upper()}")
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continue
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# Convert to fixture format
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fixtures = []
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for puzzle in puzzles:
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try:
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fixture = lichess_to_fixture(puzzle, pattern)
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fixtures.append(fixture)
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except Exception as e:
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print(f" ⚠️ Skipping puzzle {puzzle['PuzzleId']}: {e}")
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# Save to file
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if fixtures:
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save_fixtures(pattern, fixtures)
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total_puzzles += len(fixtures)
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print()
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# Step 4: Create marker file
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print("Step 4: Finalizing setup...")
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create_setup_marker()
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print()
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print("=" * 70)
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print(f"✅ Setup complete! {total_puzzles} tactical puzzles are ready to use.")
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print("=" * 70)
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print()
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print("Next steps:")
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print("1. Refresh your Chess Tutor app (if running)")
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print("2. The warning banner will automatically disappear")
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print(" (The app detects Lichess puzzles by checking the fixture metadata)")
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print()
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print("3. Go to http://localhost:3050/learning")
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print("4. Select a coach and practice tactical patterns!")
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print()
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print("Note: The downloaded database is cached in the 'downloads' directory.")
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print(" You can delete it to save space if needed.")
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if __name__ == "__main__":
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main()
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