Add multi-game resume list with board previews

This commit is contained in:
stefan-kp
2025-11-27 09:26:02 +01:00
parent 05f14d30a1
commit 918bbd2508
6 changed files with 274 additions and 57 deletions
+30
View File
@@ -42,6 +42,12 @@ export interface Translations {
playAsBlack: string;
randomColor: string;
analyzeGame: string;
savedGamesTitle: string;
savedGamesEmpty: string;
opponentLabel: string;
evaluationLabel: string;
noEvaluation: string;
deleteGame: string;
};
// Game
@@ -157,6 +163,12 @@ const en: Translations = {
playAsBlack: 'Play as Black',
randomColor: 'Random',
analyzeGame: 'Analyze a Game',
savedGamesTitle: 'Unfinished games',
savedGamesEmpty: 'No unfinished games yet.',
opponentLabel: 'Opponent',
evaluationLabel: 'Evaluation',
noEvaluation: 'No evaluation yet',
deleteGame: 'Delete game',
},
game: {
playingAs: 'Playing as',
@@ -262,6 +274,12 @@ const de: Translations = {
playAsBlack: 'Als Schwarz spielen',
randomColor: 'Zufällig',
analyzeGame: 'Partie analysieren',
savedGamesTitle: 'Unfertige Partien',
savedGamesEmpty: 'Keine unfertigen Partien vorhanden.',
opponentLabel: 'Gegner',
evaluationLabel: 'Bewertung',
noEvaluation: 'Keine Bewertung',
deleteGame: 'Partie löschen',
},
game: {
playingAs: 'Spielst als',
@@ -367,6 +385,12 @@ const fr: Translations = {
playAsBlack: 'Jouer Noirs',
randomColor: 'Aléatoire',
analyzeGame: 'Analyser une partie',
savedGamesTitle: 'Parties inachevées',
savedGamesEmpty: 'Aucune partie en cours.',
opponentLabel: 'Adversaire',
evaluationLabel: 'Évaluation',
noEvaluation: 'Pas d\'évaluation',
deleteGame: 'Supprimer la partie',
},
game: {
playingAs: 'Jouant',
@@ -472,6 +496,12 @@ const it: Translations = {
playAsBlack: 'Gioca Nero',
randomColor: 'Casuale',
analyzeGame: 'Analizza una partita',
savedGamesTitle: 'Partite non finite',
savedGamesEmpty: 'Nessuna partita in corso.',
opponentLabel: 'Avversario',
evaluationLabel: 'Valutazione',
noEvaluation: 'Nessuna valutazione',
deleteGame: 'Elimina partita',
},
game: {
playingAs: 'Giocando',
+92
View File
@@ -0,0 +1,92 @@
import { Personality } from "./personalities";
import { StockfishEvaluation } from "./stockfish";
import { SupportedLanguage } from "./i18n/translations";
export type SavedGame = {
id: string;
fen: string;
pgn?: string;
selectedPersonality: Personality;
playerColor: "white" | "black";
updatedAt: number;
evaluation?: Pick<StockfishEvaluation, "score" | "mate" | "depth"> | null;
language?: SupportedLanguage;
apiKey?: string | null;
};
const STORAGE_KEY = "chess_tutor_saves";
const LEGACY_KEY = "chess_tutor_save";
const parseSavedGames = (): SavedGame[] => {
const raw = localStorage.getItem(STORAGE_KEY);
if (!raw) return [];
try {
const data = JSON.parse(raw);
if (!Array.isArray(data)) return [];
return data.filter(Boolean);
} catch (e) {
console.error("Failed to parse saved games", e);
return [];
}
};
const persistSavedGames = (games: SavedGame[]) => {
localStorage.setItem(STORAGE_KEY, JSON.stringify(games));
};
const loadLegacySave = (): SavedGame[] => {
const legacy = localStorage.getItem(LEGACY_KEY);
if (!legacy) return [];
try {
const parsed = JSON.parse(legacy);
if (parsed && parsed.fen && parsed.selectedPersonality) {
const legacyGame: SavedGame = {
id: parsed.id || `legacy-${Date.now()}`,
fen: parsed.fen,
pgn: parsed.pgn,
selectedPersonality: parsed.selectedPersonality,
playerColor: parsed.playerColor || "white",
updatedAt: parsed.updatedAt || Date.now(),
evaluation: parsed.evaluation || null,
};
return [legacyGame];
}
} catch (e) {
console.error("Failed to migrate legacy save", e);
}
return [];
};
export const loadSavedGames = (): SavedGame[] => {
const existing = parseSavedGames();
if (existing.length > 0) {
return existing.sort((a, b) => b.updatedAt - a.updatedAt);
}
const legacy = loadLegacySave();
if (legacy.length > 0) {
persistSavedGames(legacy);
localStorage.removeItem(LEGACY_KEY);
return legacy.sort((a, b) => b.updatedAt - a.updatedAt);
}
return [];
};
export const upsertSavedGame = (game: SavedGame) => {
const games = parseSavedGames();
const index = games.findIndex(g => g.id === game.id);
const updatedGames = index >= 0
? games.map(g => (g.id === game.id ? game : g))
: [...games, game];
persistSavedGames(updatedGames);
};
export const deleteSavedGame = (id: string) => {
const games = parseSavedGames().filter(g => g.id !== id);
persistSavedGames(games);
};