fix(capture): rotate length-axis rectangle and scale from mask span
Length axis keeps the approved mask, replaces Flip 180 with a ± angle slider, and sets scale from wood span along the approved direction rather than bbox.longSidePx. Widths still sample every 6 in perpendicular to that axis.
This commit is contained in:
@@ -64,7 +64,7 @@
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{:else if cap.k === 'axis'}
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<AxisPanel
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state={cap}
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rotateAxis={session.rotateAxis}
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setAxisAngle={session.setAxisAngle}
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approveAxis={session.approveAxis}
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back={session.back}
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/>
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@@ -3,18 +3,37 @@
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import PhotoStage from './PhotoStage.svelte';
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export let state: Extract<Capture, { k: 'axis' }>;
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export let rotateAxis: () => void;
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export let setAxisAngle: (deg: number) => void;
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export let approveAxis: () => void;
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export let back: () => void;
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$: maskW = state.source.widthPx > 0 ? state.source.widthPx : 0;
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$: maskH = maskW > 0 ? state.approvedMask.bitset.length / maskW : 0;
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$: angleDeg = Math.round(state.axis.bbox.angleDeg);
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</script>
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<section class="panel">
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<h1>Length axis</h1>
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<p class="hint">The arrow points along the slab length. If it does not follow the slab, flip it.</p>
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<PhotoStage blob={state.source.blob} bbox={state.approvedMask.bbox} heading={state.heading} />
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<p class="hint">Rotate the rectangle until it follows the slab length. The rectangle sets direction only; you enter length L on the next step.</p>
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<PhotoStage
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blob={state.source.blob}
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bbox={state.axis.bbox}
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maskBitset={state.approvedMask.bitset}
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{maskW}
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{maskH}
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/>
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<div class="angle">
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<button type="button" class="thumb" aria-label="Rotate axis counter-clockwise" on:click={() => setAxisAngle(angleDeg - 1)}>−</button>
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<input
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type="range" min="0" max="179" step="1"
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value={angleDeg}
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on:input={(e) => setAxisAngle(Number(e.currentTarget.value))}
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/>
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<button type="button" class="thumb" aria-label="Rotate axis clockwise" on:click={() => setAxisAngle(angleDeg + 1)}>+</button>
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<span class="val">{angleDeg}°</span>
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</div>
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<div class="row">
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<button type="button" class="ghost" on:click={back}>Back</button>
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<button type="button" class="primary" on:click={rotateAxis}>Flip 180°</button>
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<button type="button" class="primary" on:click={approveAxis}>Approve axis</button>
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</div>
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</section>
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@@ -23,6 +42,13 @@
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.panel { padding: 16px; color: #eee; }
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h1 { font-size: 1.3rem; margin: 0 0 8px; }
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.hint { color: #aaa; font-size: 0.9rem; margin: 0 0 12px; }
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.angle { display: flex; align-items: center; gap: 10px; margin-top: 16px; }
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.thumb {
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width: 48px; height: 48px; border-radius: 50%; font-size: 1.6rem;
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border: 1px solid #444; background: #1d1d1d; color: #eee; flex: none;
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}
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input[type='range'] { flex: 1; }
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.val { min-width: 4ch; text-align: right; font-variant-numeric: tabular-nums; }
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.row { display: flex; gap: 10px; margin-top: 16px; }
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.primary {
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flex: 1; padding: 14px; font-size: 1rem; border-radius: 10px; border: 0;
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@@ -19,7 +19,13 @@
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<section class="panel">
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<h1>Measure</h1>
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<PhotoStage blob={state.source.blob} bbox={state.axis.bbox} heading={state.axis.heading} />
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<PhotoStage
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blob={state.source.blob}
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bbox={state.axis.bbox}
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maskBitset={state.approvedMask.bitset}
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maskW={state.source.widthPx > 0 ? state.source.widthPx : 0}
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maskH={state.source.widthPx > 0 ? state.approvedMask.bitset.length / state.source.widthPx : 0}
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/>
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<div class="fields">
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<div class="field">
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@@ -32,8 +32,8 @@ export interface ABox {
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// Minimum-area bounding rectangle of the mask, source px.
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export interface BBox {
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corners: [number, number][]; // 4 corners, counter-clockwise
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longSidePx: number; // longest_axis_px → scale numerator
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corners: [number, number][]; // 4 corners; corners[3] → corners[0] is the long side
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longSidePx: number; // geometric extent only; scale uses mask span along the axis
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angleDeg: number; // long-side angle, degrees, [0, 180)
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}
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@@ -46,9 +46,10 @@ export interface Mask {
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slabBounds: ABox; // axis-aligned extent of slab px, for the 80%-fill PNG crop
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}
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// Direction only: an oriented rectangle over the slab. The arrow reads
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// corners[3] → corners[0] (the long side).
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export interface Axis {
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bbox: BBox;
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heading: 1 | -1; // which way along the long side is forward (180° flip)
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}
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export interface Widths {
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@@ -84,7 +85,7 @@ export type Capture =
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k: 'axis';
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source: Source;
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approvedMask: Mask; // frozen footprint
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heading: 1 | -1;
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axis: Axis; // live axis.bbox being nudged
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}
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| {
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k: 'measure';
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@@ -104,7 +105,7 @@ export interface Draft {
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source: Source;
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maskParams: MaskParams; // → re-derive mask on resume
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mask: Omit<Mask, 'bitset' | 'params'>; // slabPx, bbox, slabBounds
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heading: 1 | -1; // present when stage >= axis
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axisBbox?: BBox | null; // present when stage >= axis; absent on legacy drafts
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lengthEighths: Eighths;
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thicknessEighths: Eighths;
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results: Omit<Measures, 'inventoryPng'> | null; // present when results computed
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@@ -5,6 +5,7 @@ import type {
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import { eighthsToIn } from './capture.types';
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import { loadDraft, saveDraft, clearDraft } from '../draft/idb';
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import { measure } from '../measure/measure';
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import { orientedRect } from '../geometry/rect';
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import { encodeInventoryPng } from '../png/inventory';
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const DEBOUNCE_MS = 2000;
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@@ -21,7 +22,7 @@ export interface CaptureSession {
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setSensitivity(n: number): void;
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setSheet(s: Sheet): void;
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approveMask(): void;
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rotateAxis(): void;
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setAxisAngle(deg: number): void;
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approveAxis(): void;
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setLength(e: Eighths): void;
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setThickness(e: Eighths): void;
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@@ -126,7 +127,7 @@ export function createCaptureSession(): CaptureSession {
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if (state.k === 'axis') {
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return {
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version: 1, stage: 'axis', source: state.source, maskParams: state.approvedMask.params,
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mask: strip(state.approvedMask), heading: state.heading,
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mask: strip(state.approvedMask), axisBbox: state.axis.bbox,
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lengthEighths: 0, thicknessEighths: 0, results: null, inventoryPng: null,
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};
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}
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@@ -134,7 +135,7 @@ export function createCaptureSession(): CaptureSession {
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const { inventoryPng: _drop, ...rest } = state.results ?? ({} as Measures);
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return {
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version: 1, stage: 'measure', source: state.source, maskParams: state.approvedMask.params,
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mask: strip(state.approvedMask), heading: state.axis.heading,
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mask: strip(state.approvedMask), axisBbox: state.axis.bbox,
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lengthEighths: state.lengthEighths, thicknessEighths: state.thicknessEighths,
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results: state.results ? rest : null,
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inventoryPng: state.results?.inventoryPng ?? null,
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@@ -181,6 +182,10 @@ export function createCaptureSession(): CaptureSession {
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w.postMessage({ id: ++id, kind: 'init', blob: source.blob } satisfies WorkerIn);
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});
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// Legacy drafts (pre-axisBbox, with heading) carry no usable axis state;
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// fall back to the mask's own bbox.
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const draftAxisBbox = (d: Draft) => d.axisBbox ?? d.mask.bbox;
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const restoreFromDraft = async (d: Draft) => {
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const source: Source = { widthPx: d.source.widthPx, heightPx: d.source.heightPx, blob: d.source.blob };
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if (d.stage === 'mask') {
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@@ -193,7 +198,7 @@ export function createCaptureSession(): CaptureSession {
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try {
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const mask = await rederiveMask(source, d.maskParams, d.mask);
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if (d.stage === 'axis') {
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set({ k: 'axis', source, approvedMask: mask, heading: d.heading });
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set({ k: 'axis', source, approvedMask: mask, axis: { bbox: draftAxisBbox(d) } });
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return;
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}
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if (d.inventoryPng) {
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@@ -202,7 +207,7 @@ export function createCaptureSession(): CaptureSession {
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}
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set({
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k: 'measure', source, approvedMask: mask,
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axis: { bbox: mask.bbox, heading: d.heading },
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axis: { bbox: draftAxisBbox(d) },
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lengthEighths: d.lengthEighths, thicknessEighths: d.thicknessEighths,
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results: d.results
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? { ...d.results, inventoryPng: d.inventoryPng ?? new Blob() }
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@@ -264,13 +269,15 @@ export function createCaptureSession(): CaptureSession {
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approveMask() {
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if (state.k !== 'mask' || !state.overlay || state.overlay.slabPx === 0) return;
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teardownWorker();
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set({ k: 'axis', source: state.source, approvedMask: state.overlay, heading: 1 });
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const overlay = state.overlay;
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set({ k: 'axis', source: state.source, approvedMask: overlay, axis: { bbox: { corners: overlay.bbox.corners.map((c) => [...c] as [number, number]), longSidePx: overlay.bbox.longSidePx, angleDeg: overlay.bbox.angleDeg } } });
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void persist();
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},
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rotateAxis() {
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setAxisAngle(deg: number) {
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if (state.k !== 'axis') return;
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set({ ...state, heading: state.heading === 1 ? -1 : 1 });
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const a = ((Math.round(deg) % 180) + 180) % 180;
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set({ ...state, axis: { bbox: orientedRect(state.axis.bbox, a) } });
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void persist();
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},
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@@ -278,7 +285,7 @@ export function createCaptureSession(): CaptureSession {
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if (state.k !== 'axis') return;
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set({
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k: 'measure', source: state.source, approvedMask: state.approvedMask,
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axis: { bbox: state.approvedMask.bbox, heading: state.heading },
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axis: { bbox: state.axis.bbox },
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lengthEighths: 0, thicknessEighths: 0, results: null,
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});
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void persist();
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@@ -303,7 +310,7 @@ export function createCaptureSession(): CaptureSession {
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const bitmap = await createImageBitmap(source.blob);
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const base = measure(
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approvedMask.bitset, source.widthPx, source.heightPx,
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axis.bbox, axis.heading, lengthEighths, thicknessEighths, approvedMask.slabPx,
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axis.bbox, lengthEighths, thicknessEighths, approvedMask.slabPx,
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);
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let pngBlob: Blob;
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let belowFloor = false;
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@@ -331,7 +338,7 @@ export function createCaptureSession(): CaptureSession {
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const m = state.approvedMask;
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set({ k: 'mask', source: state.source, control: m.params, overlay: m, failed: false });
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} else if (state.k === 'measure') {
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set({ k: 'axis', source: state.source, approvedMask: state.approvedMask, heading: state.axis.heading });
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set({ k: 'axis', source: state.source, approvedMask: state.approvedMask, axis: { bbox: state.axis.bbox } });
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}
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},
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@@ -0,0 +1,51 @@
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { minAreaRect, orientedRect, maskSpanAlong } from './rect.ts';
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import { measure } from '../measure/measure.ts';
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// 100×20 horizontal slab
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const W = 100, H = 20;
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const bitset = new Uint8Array(W * H);
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for (let x = 0; x < W; x++) for (let y = 0; y < H; y++) bitset[y * W + x] = 1;
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test('maskSpanAlong of a 100×20 slab: X ≈ 99–100, Y ≈ 19–20', () => {
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const sx = maskSpanAlong(bitset, W, H, 1, 0);
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const sy = maskSpanAlong(bitset, W, H, 0, 1);
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assert.ok(sx >= 99 && sx <= 100, `spanX ${sx}`);
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assert.ok(sy >= 19 && sy <= 20, `spanY ${sy}`);
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});
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test('orientedRect changes angleDeg and preserves longSidePx', () => {
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const prev = minAreaRect(bitset, W, H);
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assert.ok(prev, 'minAreaRect returned a box');
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const rotated = orientedRect(prev, 45);
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assert.ok(Math.abs(rotated.angleDeg - 45) < 1e-9);
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assert.equal(rotated.longSidePx, prev.longSidePx);
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// The long side (angleDeg 0 → +x) must be preserved by the rotation.
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const longOf = (c) => Math.hypot(c[3][0] - c[0][0], c[3][1] - c[0][1]);
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assert.ok(Math.abs(longOf(rotated.corners) - longOf(prev.corners)) < 1e-9);
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assert.ok(Math.abs(longOf(prev.corners) - prev.longSidePx) < 1e-9);
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// angle normalization to [0, 180)
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assert.ok(orientedRect(prev, 190).angleDeg >= 0 && orientedRect(prev, 190).angleDeg < 180);
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});
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test('measure scale uses mask span along the axis, not longSidePx', () => {
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// Thin slab (20 long, 100 wide): minAreaRect's long side (angleDeg 90) is
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// the 100-px dimension along +y. Rotate the axis to angleDeg 0 (+x), which
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// crosses only the 20-px slab width — span 19, not longSidePx 99.
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const TW = 20, TH = 100;
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const thin = new Uint8Array(TW * TH).fill(1);
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const thinBox = minAreaRect(thin, TW, TH);
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assert.ok(thinBox && thinBox.longSidePx >= 99, `longSide ${thinBox?.longSidePx}`);
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const rotated = orientedRect(thinBox, 0);
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const lengthEighths = 24; // 3 in
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const m = measure(thin, TW, TH, rotated, lengthEighths, 8, TW * TH);
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// Scale = span along the axis / length. Span ≈ 19 → scale ≈ 6.3 px/in,
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// far from the old longSidePx/3 ≈ 33.
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const ex = rotated.corners[0][0] - rotated.corners[3][0];
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const ey = rotated.corners[0][1] - rotated.corners[3][1];
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const elen = Math.hypot(ex, ey);
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const span = maskSpanAlong(thin, TW, TH, ex / elen, ey / elen);
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assert.ok(Math.abs(m.scale - span / (lengthEighths / 8)) < 1e-9);
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assert.ok(m.scale < 10, `scale ${m.scale} should be span-based, not ${thinBox.longSidePx / 3}`);
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});
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@@ -92,3 +92,39 @@ export function minAreaRect(bitset: Uint8Array, w: number, h: number): BBox | nu
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const angleDeg = ((Math.atan2(lv, lu) * 180) / Math.PI + 180) % 180;
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return { corners, longSidePx: halfL * 2, angleDeg };
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}
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// Rotate the long side to a new angle, keeping center and half-extents.
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// Corners are rebuilt in minAreaRect order so corners[3] → corners[0] stays the
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// long side (the axis arrow direction).
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export function orientedRect(prev: BBox, angleDeg: number): BBox {
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const a = ((angleDeg % 180) + 180) % 180;
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const halfL = prev.longSidePx / 2;
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const halfS = Math.hypot(prev.corners[0][0] - prev.corners[1][0], prev.corners[0][1] - prev.corners[1][1]) / 2;
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// corners[i] is a corner point: average of all four = center
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const cx = (prev.corners[0][0] + prev.corners[1][0] + prev.corners[2][0] + prev.corners[3][0]) / 4;
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const cy = (prev.corners[0][1] + prev.corners[1][1] + prev.corners[2][1] + prev.corners[3][1]) / 4;
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const r = (a * Math.PI) / 180;
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const lu = Math.cos(r), lv = Math.sin(r);
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const su = -lv, sv = lu;
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const corners: [number, number][] = [];
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for (const [aSign, bSign] of [[1, 1], [1, -1], [-1, -1], [-1, 1]] as const) {
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corners.push([cx + aSign * halfL * lu + bSign * halfS * su, cy + aSign * halfL * lv + bSign * halfS * sv]);
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}
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return { corners, longSidePx: prev.longSidePx, angleDeg: a };
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}
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// Project every slab pixel onto the unit vector (ux, uy); return max − min
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// extent in px. 0 when the mask is empty.
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export function maskSpanAlong(bitset: Uint8Array, w: number, h: number, ux: number, uy: number): number {
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let min = Infinity, max = -Infinity;
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for (let y = 0; y < h; y++) {
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const row = y * w;
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for (let x = 0; x < w; x++) {
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if (!bitset[row + x]) continue;
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const p = x * ux + y * uy;
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if (p < min) min = p;
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if (p > max) max = p;
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}
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}
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return max < min ? 0 : max - min;
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}
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@@ -1,31 +1,60 @@
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import type { BBox, Eighths, Measures, Widths } from '../capture/capture.types';
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import { maskSpanAlong } from '../geometry/rect';
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// Long-side start point per heading: heading 1 starts at corners[1] so that
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// the axis reads corners[1] -> corners[0] (see rect.ts corner order).
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export function axisEndpoints(bbox: BBox, heading: 1 | -1): { start: [number, number]; end: [number, number] } {
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return heading === 1 ? { start: bbox.corners[1], end: bbox.corners[0] } : { start: bbox.corners[0], end: bbox.corners[1] };
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// Display / direction: corners[3] → corners[0] is the long side.
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export function axisEndpoints(bbox: BBox): { start: [number, number]; end: [number, number] } {
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return { start: bbox.corners[3], end: bbox.corners[0] };
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}
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// Sampled every 6 in along the axis; each sample is a line probe perpendicular
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// to the axis, width = max run of slab px across the probe.
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// Wood end→end along the approved direction: project the mask onto the axis
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// unit vector and return the segment on the bbox center line covering that span.
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function maskAxisSegment(
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bitset: Uint8Array, w: number, h: number, bbox: BBox,
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): { start: [number, number]; end: [number, number]; span: number; ux: number; uy: number } {
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const { start: a, end: b } = axisEndpoints(bbox);
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const ex = b[0] - a[0];
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const ey = b[1] - a[1];
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const elen = Math.hypot(ex, ey) || 1;
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const ux = ex / elen, uy = ey / elen;
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const cx = (bbox.corners[0][0] + bbox.corners[1][0] + bbox.corners[2][0] + bbox.corners[3][0]) / 4;
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const cy = (bbox.corners[0][1] + bbox.corners[1][1] + bbox.corners[2][1] + bbox.corners[3][1]) / 4;
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const cProj = cx * ux + cy * uy;
|
||||
let minP = Infinity, maxP = -Infinity;
|
||||
for (let y = 0; y < h; y++) {
|
||||
const row = y * w;
|
||||
for (let x = 0; x < w; x++) {
|
||||
if (!bitset[row + x]) continue;
|
||||
const p = x * ux + y * uy;
|
||||
if (p < minP) minP = p;
|
||||
if (p > maxP) maxP = p;
|
||||
}
|
||||
}
|
||||
if (maxP < minP) return { start: a, end: b, span: 0, ux, uy };
|
||||
return {
|
||||
start: [cx + ux * (minP - cProj), cy + uy * (minP - cProj)],
|
||||
end: [cx + ux * (maxP - cProj), cy + uy * (maxP - cProj)],
|
||||
span: maxP - minP,
|
||||
ux,
|
||||
uy,
|
||||
};
|
||||
}
|
||||
|
||||
// Sampled every 6 in along the wood axis; each sample is a line probe
|
||||
// perpendicular to the axis, width = max run of slab px across the probe.
|
||||
function sampleWidths(
|
||||
bitset: Uint8Array, w: number, h: number,
|
||||
start: [number, number], end: [number, number],
|
||||
start: [number, number], ux: number, uy: number,
|
||||
scale: number, lengthIn: number,
|
||||
): Eighths[] {
|
||||
const dx = end[0] - start[0];
|
||||
const dy = end[1] - start[1];
|
||||
const len = Math.hypot(dx, dy) || 1;
|
||||
const ax = dx / len, ay = dy / len;
|
||||
const px = -ay, py = ax; // perpendicular
|
||||
const px = -uy, py = ux;
|
||||
const stepPx = 6 * scale;
|
||||
const count = Math.max(1, Math.floor(lengthIn / 6) + 1);
|
||||
const out: Eighths[] = [];
|
||||
const half = Math.max(2, Math.round((w + h) / 4));
|
||||
for (let i = 0; i < count; i++) {
|
||||
const t = (i / (count - 1 || 1)) * len;
|
||||
const ox = start[0] + ax * t;
|
||||
const oy = start[1] + ay * t;
|
||||
const t = i * stepPx;
|
||||
const ox = start[0] + ux * t;
|
||||
const oy = start[1] + uy * t;
|
||||
let minP = Infinity, maxP = -Infinity;
|
||||
for (let p = -half; p <= half; p++) {
|
||||
const x = Math.round(ox + px * p);
|
||||
@@ -36,7 +65,7 @@ function sampleWidths(
|
||||
if (p > maxP) maxP = p;
|
||||
}
|
||||
}
|
||||
if (maxP < minP) continue; // no slab px on this probe
|
||||
if (maxP < minP) continue;
|
||||
out.push(Math.max(0, Math.round(((maxP - minP + 1) / scale) * 8)));
|
||||
}
|
||||
return out;
|
||||
@@ -44,14 +73,14 @@ function sampleWidths(
|
||||
|
||||
export function measure(
|
||||
bitset: Uint8Array, w: number, h: number,
|
||||
bbox: BBox, heading: 1 | -1,
|
||||
bbox: BBox,
|
||||
lengthEighths: Eighths, thicknessEighths: Eighths,
|
||||
slabPx: number,
|
||||
): Omit<Measures, 'inventoryPng'> & { sourceBelowFloor: false } {
|
||||
const lengthIn = lengthEighths / 8;
|
||||
const scale = bbox.longSidePx / lengthIn;
|
||||
const { start, end } = axisEndpoints(bbox, heading);
|
||||
const every6In = sampleWidths(bitset, w, h, start, end, scale, lengthIn);
|
||||
const seg = maskAxisSegment(bitset, w, h, bbox);
|
||||
const scale = (seg.span || maskSpanAlong(bitset, w, h, seg.ux, seg.uy)) / lengthIn;
|
||||
const every6In = sampleWidths(bitset, w, h, seg.start, seg.ux, seg.uy, scale, lengthIn);
|
||||
let widths: Widths;
|
||||
if (every6In.length > 0) {
|
||||
const min = Math.min(...every6In);
|
||||
|
||||
Reference in New Issue
Block a user