M1-4: Length axis (TDD)

- Add axis.js: length axis rectangle state, 28 tests
- 71/71 unit tests green
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Ty
2026-09-14 00:32:42 -07:00
parent 7e2a1845cf
commit 0284a2211a
12 changed files with 1304 additions and 0 deletions
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import { test, expect } from '@playwright/test';
// M1-4: Playwright tests for the Length axis state.
// RED first — the live UI lands in M1-5. These tests describe the
// contract the UI must honour once the Mask state approves.
//
// Spec ground truth (docs/CAPTURE.md §Length axis):
// - min-area bounding rectangle of the mask
// - length axis on the long side of that rectangle
// - user rotates the axis if it does not follow the slab length
// - approve the axis
const SLAB_FIXTURE = 'tests/fixtures/slab-green.jpg';
test.describe('Length axis state (M1-5 live UI)', () => {
test('advances to Length axis after approving the mask', async ({ page }) => {
await page.goto('/');
await page.locator('input[type="file"]').setInputFiles(SLAB_FIXTURE);
// Wait for the initial mask recompute.
await page.waitForTimeout(2200);
// Approve the mask.
await page.getByRole('button', { name: /approve/i }).tap();
// The Length axis state is now visible.
await expect(page.getByText(/length axis/i)).toBeVisible();
});
test('shows the bounding rectangle and the proposed length axis', async ({
page,
}) => {
await page.goto('/');
await page.locator('input[type="file"]').setInputFiles(SLAB_FIXTURE);
await page.waitForTimeout(2200);
await page.getByRole('button', { name: /approve/i }).tap();
// The bounding rectangle is drawn on the photo.
await expect(
page.locator('[data-testid="bounding-rect"]'),
).toBeVisible();
// The proposed length axis is drawn along the long side.
await expect(
page.locator('[data-testid="length-axis"]'),
).toBeVisible();
});
test('rotate control adjusts the axis', async ({ page }) => {
await page.goto('/');
await page.locator('input[type="file"]').setInputFiles(SLAB_FIXTURE);
await page.waitForTimeout(2200);
await page.getByRole('button', { name: /approve/i }).tap();
// The rotate control is present.
const rotate = page.getByRole('slider', { name: /rotate axis/i });
await expect(rotate).toBeVisible();
// Rotating changes the axis angle.
const before = await page
.locator('[data-testid="length-axis"]')
.getAttribute('data-angle');
await rotate.fill('90');
const after = await page
.locator('[data-testid="length-axis"]')
.getAttribute('data-angle');
expect(before).not.toBe(after);
});
test('approve the axis advances to Measure', async ({ page }) => {
await page.goto('/');
await page.locator('input[type="file"]').setInputFiles(SLAB_FIXTURE);
await page.waitForTimeout(2200);
// Approve the mask -> Length axis.
await page.getByRole('button', { name: /approve/i }).tap();
// Approve the axis -> Measure.
const approveAxis = page.getByRole('button', {
name: /approve axis/i,
});
await expect(approveAxis).toBeVisible();
await approveAxis.tap();
await expect(page.getByText(/measure/i)).toBeVisible();
});
});
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import { describe, it, expect } from 'vitest';
import {
minAreaRect,
axisFromRect,
rotateAxis,
axisAngle,
axisUnit,
createAxisState,
reduceAxisState,
} from '../../src/lib/core/axis.js';
// M1-4 Length axis — unit tests (RED first, per strict TDD).
//
// Ground truth: docs/CAPTURE.md §Length axis
// - min-area bounding rectangle of the mask
// - length axis on the long side of that rectangle
// - user rotates the axis if it does not follow the slab length
// - approve the axis
//
// All functions are pure (no DOM) so the state is unit-testable in Node.
// --- helpers --------------------------------------------------------------------
/**
* Build a binary mask (Uint8Array) of w x h with a filled axis-aligned
* rectangle of size rw x rh at (rx, ry).
*/
function rectMask(w, h, rx, ry, rw, rh) {
const mask = new Uint8Array(w * h);
for (let y = ry; y < ry + rh; y++) {
for (let x = rx; x < rx + rw; x++) {
mask[y * w + x] = 1;
}
}
return mask;
}
/**
* Build a binary mask of a rotated rectangle.
* Center at (cx, cy), half-lengths (hl, hw), rotation in radians.
*/
function rotatedRectMask(w, h, cx, cy, hl, hw, rot) {
const mask = new Uint8Array(w * h);
const cos = Math.cos(rot);
const sin = Math.sin(rot);
for (let y = 0; y < h; y++) {
for (let x = 0; x < w; x++) {
const dx = x - cx;
const dy = y - cy;
// Transform to rect-local coords
const lx = cos * dx + sin * dy;
const ly = -sin * dx + cos * dy;
if (Math.abs(lx) <= hl && Math.abs(ly) <= hw) {
mask[y * w + x] = 1;
}
}
}
return mask;
}
// --- minAreaRect ------------------------------------------------------------------
describe('minAreaRect', () => {
it('returns a tight axis-aligned rectangle for an axis-aligned mask', () => {
// 8x4 rectangle at (2,2) on a 12x8 canvas.
// Pixels at x=2..9 (8 cols), y=2..5 (4 rows).
// Center-to-center span: width 7, height 3. Center (5.5, 3.5).
const mask = rectMask(12, 8, 2, 2, 8, 4);
const rect = minAreaRect(mask, 12, 8);
// The min-area rect of an axis-aligned pixel block is tight:
// width = (cols-1), height = (rows-1) in center-to-center units.
expect(rect.width).toBeCloseTo(7, 2);
expect(rect.height).toBeCloseTo(3, 2);
expect(rect.angle).toBeCloseTo(0, 3);
expect(rect.center.x).toBeCloseTo(5.5, 2); // (2+9)/2
expect(rect.center.y).toBeCloseTo(3.5, 2); // (2+5)/2
});
it('handles a single pixel', () => {
const mask = new Uint8Array(10 * 10);
mask[5 * 10 + 5] = 1; // pixel at (5,5)
const rect = minAreaRect(mask, 10, 10);
expect(rect.area).toBe(1);
});
it('returns null for an empty mask', () => {
const mask = new Uint8Array(10 * 10);
const rect = minAreaRect(mask, 10, 10);
expect(rect).toBeNull();
});
it('detects a rotated rectangle', () => {
// 45-degree rotated rectangle: 20 units long, 4 units wide, centered
const w = 40,
h = 40,
cx = 20,
cy = 20,
hl = 10,
hw = 2;
const mask = rotatedRectMask(w, h, cx, cy, hl, hw, Math.PI / 4);
const rect = minAreaRect(mask, w, h);
// Pixel rasterization of a 20x4 rect at 45 degrees: the convex hull
// of the kept pixels approximates the true rect within ~1px per side.
// The angle should be close to 45 degrees.
expect(rect.angle).toBeCloseTo(Math.PI / 4, 1);
// Long side ~20 (within 2px for rasterization)
const longSide = Math.max(rect.width, rect.height);
expect(longSide).toBeGreaterThanOrEqual(18);
expect(longSide).toBeLessThanOrEqual(22);
});
it('handles a horizontal bar (wider than tall)', () => {
// 16x2 bar on a 20x10 canvas
const mask = rectMask(20, 10, 2, 4, 16, 2);
const rect = minAreaRect(mask, 20, 10);
// 16 cols x 2 rows: width ~15-16, height ~1-2 (pixel rasterization)
expect(rect.width).toBeGreaterThanOrEqual(14);
expect(rect.width).toBeLessThanOrEqual(17);
expect(rect.height).toBeGreaterThanOrEqual(1);
expect(rect.height).toBeLessThanOrEqual(3);
expect(rect.angle).toBeCloseTo(0, 1);
});
it('handles a vertical bar (taller than wide)', () => {
// 2x16 bar on a 10x20 canvas
const mask = rectMask(10, 20, 4, 2, 2, 16);
const rect = minAreaRect(mask, 10, 20);
// Long side ~16, short side ~2
const longSide = Math.max(rect.width, rect.height);
const shortSide = Math.min(rect.width, rect.height);
expect(longSide).toBeGreaterThanOrEqual(14);
expect(longSide).toBeLessThanOrEqual(17);
expect(shortSide).toBeGreaterThanOrEqual(1);
expect(shortSide).toBeLessThanOrEqual(3);
});
});
// --- axisFromRect ------------------------------------------------------------------
describe('axisFromRect', () => {
it('returns a unit vector along the long side of an axis-aligned rect', () => {
// 8x4 rect: long side is horizontal (width=8 > height=4)
const rect = {
center: { x: 6, y: 4 },
width: 8,
height: 4,
angle: 0,
area: 32,
};
const axis = axisFromRect(rect);
// Long side is width (8), so axis is along +x
expect(axis.x).toBeCloseTo(1, 6);
expect(axis.y).toBeCloseTo(0, 6);
});
it('returns a unit vector along the long side when height > width', () => {
// 4x8 rect: long side is vertical (height=8 > width=4)
const rect = {
center: { x: 6, y: 4 },
width: 4,
height: 8,
angle: 0,
area: 32,
};
const axis = axisFromRect(rect);
// Long side is height, so axis is along +y
expect(axis.x).toBeCloseTo(0, 6);
expect(axis.y).toBeCloseTo(1, 6);
});
it('rotates the axis with the rect angle', () => {
// 8x4 rect rotated 90 degrees: long side becomes vertical
const rect = {
center: { x: 6, y: 4 },
width: 8,
height: 4,
angle: Math.PI / 2,
area: 32,
};
const axis = axisFromRect(rect);
// The long side (width=8) is now along +y after 90-degree rotation
expect(axis.x).toBeCloseTo(0, 6);
expect(axis.y).toBeCloseTo(1, 6);
});
it('returns the axis at 45 degrees for a rotated rect', () => {
const rect = {
center: { x: 20, y: 20 },
width: 20,
height: 4,
angle: Math.PI / 4,
area: 80,
};
const axis = axisFromRect(rect);
// Long side at 45 degrees
expect(axis.x).toBeCloseTo(Math.SQRT1_2, 3);
expect(axis.y).toBeCloseTo(Math.SQRT1_2, 3);
});
});
// --- rotateAxis --------------------------------------------------------------------
describe('rotateAxis', () => {
it('rotates by 0 degrees is a no-op', () => {
const axis = { x: 1, y: 0 };
const rot = rotateAxis(axis, 0);
expect(rot.x).toBeCloseTo(1, 6);
expect(rot.y).toBeCloseTo(0, 6);
});
it('rotates by 90 degrees', () => {
const axis = { x: 1, y: 0 };
const rot = rotateAxis(axis, Math.PI / 2);
expect(rot.x).toBeCloseTo(0, 6);
expect(rot.y).toBeCloseTo(1, 6);
});
it('rotates by -90 degrees', () => {
const axis = { x: 1, y: 0 };
const rot = rotateAxis(axis, -Math.PI / 2);
expect(rot.x).toBeCloseTo(0, 6);
expect(rot.y).toBeCloseTo(-1, 6);
});
it('rotates a 45-degree axis by 45 degrees -> 90 degrees (vertical)', () => {
const axis = { x: Math.SQRT1_2, y: Math.SQRT1_2 };
const rot = rotateAxis(axis, Math.PI / 4);
expect(rot.x).toBeCloseTo(0, 3);
expect(rot.y).toBeCloseTo(1, 3);
});
});
// --- axisAngle -------------------------------------------------------------------
describe('axisAngle', () => {
it('returns 0 for +x axis', () => {
expect(axisAngle({ x: 1, y: 0 })).toBeCloseTo(0, 6);
});
it('returns PI/2 for +y axis', () => {
expect(axisAngle({ x: 0, y: 1 })).toBeCloseTo(Math.PI / 2, 6);
});
it('returns -PI/2 for -y axis', () => {
expect(axisAngle({ x: 0, y: -1 })).toBeCloseTo(-Math.PI / 2, 6);
});
it('returns PI for -x axis', () => {
expect(axisAngle({ x: -1, y: 0 })).toBeCloseTo(Math.PI, 6);
});
it('returns 45 degrees for diagonal', () => {
expect(axisAngle({ x: Math.SQRT1_2, y: Math.SQRT1_2 })).toBeCloseTo(
Math.PI / 4,
3,
);
});
});
// --- axisUnit --------------------------------------------------------------------
describe('axisUnit', () => {
it('creates a unit vector from an angle', () => {
expect(axisUnit(0).x).toBeCloseTo(1, 6);
expect(axisUnit(0).y).toBeCloseTo(0, 6);
expect(axisUnit(Math.PI / 2).x).toBeCloseTo(0, 6);
expect(axisUnit(Math.PI / 2).y).toBeCloseTo(1, 6);
expect(axisUnit(-Math.PI / 2).x).toBeCloseTo(0, 6);
expect(axisUnit(-Math.PI / 2).y).toBeCloseTo(-1, 6);
expect(axisUnit(Math.PI).x).toBeCloseTo(-1, 6);
expect(axisUnit(Math.PI).y).toBeCloseTo(0, 6);
});
});
// --- createAxisState -----------------------------------------------------------------
describe('createAxisState', () => {
it('starts with the proposed axis from the rect, not approved', () => {
const rect = {
center: { x: 6, y: 4 },
width: 8,
height: 4,
angle: 0,
area: 32,
};
const state = createAxisState(rect);
expect(state.rect).toBe(rect);
expect(state.axis.x).toBeCloseTo(1, 6); // long side is horizontal
expect(state.axis.y).toBeCloseTo(0, 6);
expect(state.approved).toBe(false);
});
it('proposed axis follows the rect angle', () => {
const rect = {
center: { x: 20, y: 20 },
width: 20,
height: 4,
angle: Math.PI / 4,
area: 80,
};
const state = createAxisState(rect);
expect(state.axis.x).toBeCloseTo(Math.SQRT1_2, 3);
expect(state.axis.y).toBeCloseTo(Math.SQRT1_2, 3);
});
});
// --- reduceAxisState -----------------------------------------------------------------
describe('reduceAxisState', () => {
const rect = {
center: { x: 6, y: 4 },
width: 8,
height: 4,
angle: 0,
area: 32,
};
it('rotate updates the axis immediately', () => {
let s = createAxisState(rect);
s = reduceAxisState(s, { type: 'rotate', angle: Math.PI / 2 });
// +x rotated by 90 degrees -> +y
expect(s.axis.x).toBeCloseTo(0, 6);
expect(s.axis.y).toBeCloseTo(1, 6);
});
it('rotate composes (rotates from current axis)', () => {
let s = createAxisState(rect);
s = reduceAxisState(s, { type: 'rotate', angle: Math.PI / 2 });
s = reduceAxisState(s, { type: 'rotate', angle: Math.PI / 2 });
// Two 90-degree rotations -> -x
expect(s.axis.x).toBeCloseTo(-1, 6);
expect(s.axis.y).toBeCloseTo(0, 6);
});
it('rotate by 0 is a no-op', () => {
let s = createAxisState(rect);
const before = s;
s = reduceAxisState(s, { type: 'rotate', angle: 0 });
expect(s).toBe(before);
});
it('approve sets approved=true', () => {
let s = createAxisState(rect);
s = reduceAxisState(s, { type: 'approve' });
expect(s.approved).toBe(true);
});
it('retract approval on rotate after approval', () => {
let s = createAxisState(rect);
s = reduceAxisState(s, { type: 'approve' });
expect(s.approved).toBe(true);
// Rotate after approval: axis changes, approval is retracted
// (user is adjusting the axis, so it is no longer approved)
s = reduceAxisState(s, { type: 'rotate', angle: Math.PI / 4 });
expect(s.approved).toBe(false);
});
it('unknown actions return the same state', () => {
const s = createAxisState(rect);
expect(reduceAxisState(s, { type: 'bogus' })).toBe(s);
});
});