From a4a42488bb8b23954174a1ffc1607c093468e56e Mon Sep 17 00:00:00 2001 From: Stefan Date: Sun, 23 Nov 2025 13:36:10 +0100 Subject: [PATCH] i18n --- Dockerfile | 64 ++++ README.md | 80 ++++- docker-compose.yml | 35 ++ jest.setup.ts | 4 + next.config.ts | 2 +- nginx.conf.example | 96 ++++++ src/app/api/health/route.ts | 12 + src/app/favicon.ico | Bin 25931 -> 4286 bytes src/app/layout.tsx | 4 +- src/app/page.tsx | 18 +- src/components/ChessGame.tsx | 619 ++++++++++++++++++++--------------- src/components/Header.tsx | 67 ++++ src/components/Tutor.tsx | 43 ++- 13 files changed, 743 insertions(+), 301 deletions(-) create mode 100644 Dockerfile create mode 100644 docker-compose.yml create mode 100644 jest.setup.ts create mode 100644 nginx.conf.example create mode 100644 src/app/api/health/route.ts create mode 100644 src/components/Header.tsx diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000..bdb7c63 --- /dev/null +++ b/Dockerfile @@ -0,0 +1,64 @@ +# Multi-stage build for optimal production image + +# Stage 1: Dependencies +FROM node:20-alpine AS deps +RUN apk add --no-cache libc6-compat +WORKDIR /app + +# Copy package files +COPY package.json package-lock.json ./ + +# Install all dependencies (including dev dependencies needed for build) +RUN npm ci + +# Stage 2: Builder +FROM node:20-alpine AS builder +WORKDIR /app + +# Copy dependencies from deps stage +COPY --from=deps /app/node_modules ./node_modules +COPY . . + +# Set environment variable for build (optional - can be overridden at runtime) +ARG NEXT_PUBLIC_GEMINI_API_KEY +ENV NEXT_PUBLIC_GEMINI_API_KEY=$NEXT_PUBLIC_GEMINI_API_KEY + +# Build Next.js application with standalone output +ENV NEXT_TELEMETRY_DISABLED=1 +RUN npm run build + +# Stage 3: Runner +FROM node:20-alpine AS runner +WORKDIR /app + +ENV NODE_ENV=production +ENV NEXT_TELEMETRY_DISABLED=1 + +# Create non-root user for security +RUN addgroup --system --gid 1001 nodejs +RUN adduser --system --uid 1001 nextjs + +# Copy necessary files from builder +COPY --from=builder /app/public ./public +COPY --from=builder /app/.next/standalone ./ +COPY --from=builder /app/.next/static ./.next/static + +# Set ownership to non-root user +RUN chown -R nextjs:nodejs /app + +# Switch to non-root user +USER nextjs + +# Expose port 3050 +EXPOSE 3050 + +# Set port environment variable +ENV PORT=3050 +ENV HOSTNAME="0.0.0.0" + +# Health check +HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \ + CMD node -e "require('http').get('http://localhost:3050/api/health', (r) => {process.exit(r.statusCode === 200 ? 0 : 1)})" || exit 1 + +# Start the application +CMD ["node", "server.js"] diff --git a/README.md b/README.md index a241014..fb593fe 100644 --- a/README.md +++ b/README.md @@ -99,6 +99,84 @@ You have two options for providing your Gemini API key: > [!NOTE] > You can update your API key anytime by clicking the key icon in the bottom-right corner of the application. +## Docker Deployment + +### Quick Start with Docker + +The easiest way to deploy Chess Tutor is using Docker Compose: + +```bash +# Clone the repository +git clone https://github.com/your-username/chess_tutor.git +cd chess_tutor + +# (Optional) Create .env file with your API key +echo "NEXT_PUBLIC_GEMINI_API_KEY=your_api_key_here" > .env + +# Build and start the container +docker-compose up -d + +# View logs +docker-compose logs -f +``` + +The application will be available at `http://localhost:3050` + +### Environment Variables + +You have two options for providing the Gemini API key: + +1. **Environment Variable** (recommended for server deployment): + - Create a `.env` file in the project root + - Add: `NEXT_PUBLIC_GEMINI_API_KEY=your_api_key_here` + - The application will automatically use this key + +2. **Browser Storage** (fallback): + - If no environment variable is set, users will be prompted to enter their API key + - The key is stored in browser localStorage + +> [!NOTE] +> The API key is never logged or exposed in application logs. It's only used for API calls to Google Gemini. + +### Nginx Reverse Proxy + +For production deployment behind nginx, use the provided `nginx.conf.example`: + +```bash +# Copy the example configuration +sudo cp nginx.conf.example /etc/nginx/sites-available/chess-tutor + +# Edit the configuration +sudo nano /etc/nginx/sites-available/chess-tutor +# Update: server_name, SSL certificates (if using HTTPS) + +# Enable the site +sudo ln -s /etc/nginx/sites-available/chess-tutor /etc/nginx/sites-enabled/ + +# Test nginx configuration +sudo nginx -t + +# Reload nginx +sudo systemctl reload nginx +``` + +### Manual Docker Build + +If you prefer to build manually: + +```bash +# Build the image +docker build -t chess-tutor:latest . + +# Run the container +docker run -d \ + --name chess-tutor \ + -p 3050:3050 \ + -e NEXT_PUBLIC_GEMINI_API_KEY=your_api_key_here \ + --restart unless-stopped \ + chess-tutor:latest +``` + ## Credits - Opening collection originally by [ragizaki/ChessOpeningsRecommender](https://github.com/ragizaki/ChessOpeningsRecommender) - Chess engine: [Stockfish](https://stockfishchess.org/) @@ -119,7 +197,7 @@ pnpm dev bun dev ``` -Open [http://localhost:3000](http://localhost:3050) with your browser to see the result. +Open [http://localhost:3050](http://localhost:3050) with your browser to see the result. You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file. diff --git a/docker-compose.yml b/docker-compose.yml new file mode 100644 index 0000000..208c1e8 --- /dev/null +++ b/docker-compose.yml @@ -0,0 +1,35 @@ +version: '3.8' + +services: + chess-tutor: + build: + context: . + dockerfile: Dockerfile + args: + # Optional: Set API key at build time (not recommended for security) + # NEXT_PUBLIC_GEMINI_API_KEY: ${NEXT_PUBLIC_GEMINI_API_KEY} + image: chess-tutor:latest + container_name: chess-tutor + restart: unless-stopped + ports: + - "3050:3050" + environment: + # Optional: Set API key at runtime (recommended approach) + # Users can still use browser-based API key if this is not set + - NEXT_PUBLIC_GEMINI_API_KEY=${NEXT_PUBLIC_GEMINI_API_KEY:-} + - NODE_ENV=production + healthcheck: + test: ["CMD", "node", "-e", "require('http').get('http://localhost:3050', (r) => {process.exit(r.statusCode === 200 ? 0 : 1)})"] + interval: 30s + timeout: 10s + retries: 3 + start_period: 40s + # Optional: Add volumes for persistent data if needed + # volumes: + # - ./data:/app/data + networks: + - chess-tutor-network + +networks: + chess-tutor-network: + driver: bridge diff --git a/jest.setup.ts b/jest.setup.ts new file mode 100644 index 0000000..4c92e15 --- /dev/null +++ b/jest.setup.ts @@ -0,0 +1,4 @@ +import '@testing-library/jest-dom' + +// Mock scrollIntoView for JSDOM +window.HTMLElement.prototype.scrollIntoView = jest.fn(); diff --git a/next.config.ts b/next.config.ts index e9ffa30..225e495 100644 --- a/next.config.ts +++ b/next.config.ts @@ -1,7 +1,7 @@ import type { NextConfig } from "next"; const nextConfig: NextConfig = { - /* config options here */ + output: 'standalone', }; export default nextConfig; diff --git a/nginx.conf.example b/nginx.conf.example new file mode 100644 index 0000000..b1c7374 --- /dev/null +++ b/nginx.conf.example @@ -0,0 +1,96 @@ +# Example nginx configuration for reverse proxy +# Copy this file to your nginx sites-available directory and modify as needed +# Example: /etc/nginx/sites-available/chess-tutor + +upstream chess_tutor { + server localhost:3050; + keepalive 64; +} + +server { + listen 80; + listen [::]:80; + server_name your-domain.com www.your-domain.com; + + # Redirect HTTP to HTTPS (uncomment when SSL is configured) + # return 301 https://$server_name$request_uri; + + # If not using HTTPS, use this location block instead: + location / { + proxy_pass http://chess_tutor; + proxy_http_version 1.1; + proxy_set_header Upgrade $http_upgrade; + proxy_set_header Connection 'upgrade'; + proxy_set_header Host $host; + proxy_set_header X-Real-IP $remote_addr; + proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; + proxy_set_header X-Forwarded-Proto $scheme; + proxy_cache_bypass $http_upgrade; + + # Timeouts + proxy_connect_timeout 60s; + proxy_send_timeout 60s; + proxy_read_timeout 60s; + } + + # Gzip compression + gzip on; + gzip_vary on; + gzip_min_length 1024; + gzip_proxied any; + gzip_types text/plain text/css text/xml text/javascript application/x-javascript application/xml+rss application/json application/javascript; + gzip_disable "MSIE [1-6]\."; +} + +# HTTPS configuration (uncomment and configure when you have SSL certificates) +# server { +# listen 443 ssl http2; +# listen [::]:443 ssl http2; +# server_name your-domain.com www.your-domain.com; +# +# # SSL certificate paths (use Let's Encrypt or your own certificates) +# ssl_certificate /etc/letsencrypt/live/your-domain.com/fullchain.pem; +# ssl_certificate_key /etc/letsencrypt/live/your-domain.com/privkey.pem; +# +# # SSL configuration +# ssl_protocols TLSv1.2 TLSv1.3; +# ssl_ciphers HIGH:!aNULL:!MD5; +# ssl_prefer_server_ciphers on; +# ssl_session_cache shared:SSL:10m; +# ssl_session_timeout 10m; +# +# # Security headers +# add_header Strict-Transport-Security "max-age=31536000; includeSubDomains" always; +# add_header X-Frame-Options "SAMEORIGIN" always; +# add_header X-Content-Type-Options "nosniff" always; +# add_header X-XSS-Protection "1; mode=block" always; +# +# location / { +# proxy_pass http://chess_tutor; +# proxy_http_version 1.1; +# proxy_set_header Upgrade $http_upgrade; +# proxy_set_header Connection 'upgrade'; +# proxy_set_header Host $host; +# proxy_set_header X-Real-IP $remote_addr; +# proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; +# proxy_set_header X-Forwarded-Proto $scheme; +# proxy_cache_bypass $http_upgrade; +# +# # Timeouts +# proxy_connect_timeout 60s; +# proxy_send_timeout 60s; +# proxy_read_timeout 60s; +# } +# +# # Gzip compression +# gzip on; +# gzip_vary on; +# gzip_min_length 1024; +# gzip_proxied any; +# gzip_types text/plain text/css text/xml text/javascript application/x-javascript application/xml+rss application/json application/javascript; +# gzip_disable "MSIE [1-6]\."; +# +# # Rate limiting (optional but recommended) +# # limit_req_zone $binary_remote_addr zone=chess_tutor_limit:10m rate=10r/s; +# # limit_req zone=chess_tutor_limit burst=20 nodelay; +# } diff --git 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default function RootLayout({ diff --git a/src/app/page.tsx b/src/app/page.tsx index 1a7cc50..70f78db 100644 --- a/src/app/page.tsx +++ b/src/app/page.tsx @@ -1,21 +1,5 @@ import ChessGame from "@/components/ChessGame"; export default function Home() { - return ( -
-
-

- Chess Tutor with Gemini & Stockfish -

-
- -
- -
- -
- -
-
- ); + return ; } diff --git a/src/components/ChessGame.tsx b/src/components/ChessGame.tsx index 5d9011f..fb5f59d 100644 --- a/src/components/ChessGame.tsx +++ b/src/components/ChessGame.tsx @@ -8,6 +8,9 @@ import { Tutor } from "./Tutor"; import { APIKeyInput } from "./APIKeyInput"; import { EvaluationBar } from "./EvaluationBar"; import { Personality, PERSONALITIES } from "@/lib/personalities"; +import Header from "./Header"; +import { useTranslation } from "@/lib/i18n/useTranslation"; +import { SupportedLanguage } from "@/lib/i18n/translations"; import { lookupOpening, OpeningMetadata } from "@/lib/openings"; @@ -36,12 +39,16 @@ export default function ChessGame() { const [stockfishDepth, setStockfishDepth] = useState(15); // New States - const [language, setLanguage] = useState<'en' | 'de' | 'fr' | 'it'>('en'); + const [language, setLanguage] = useState('en'); const [gameStarted, setGameStarted] = useState(false); const [showNewGameOptions, setShowNewGameOptions] = useState(false); const [showAnalysisModal, setShowAnalysisModal] = useState(false); const [customFen, setCustomFen] = useState(""); + // Color Selection State + const [colorSelection, setColorSelection] = useState<'white' | 'black' | 'random'>('white'); + const [playerColor, setPlayerColor] = useState<'white' | 'black'>('white'); + // Game Over & History State const [gameOverState, setGameOverState] = useState<{ result: string, winner: "White" | "Black" | "Draw" } | null>(null); const [moveHistory, setMoveHistory] = useState([]); @@ -49,6 +56,9 @@ export default function ChessGame() { // Personality State const [selectedPersonality, setSelectedPersonality] = useState(null); + // Translation + const t = useTranslation(language); + useEffect(() => { const sf = new Stockfish(); setStockfish(sf); @@ -251,6 +261,12 @@ export default function ChessGame() { setFen(startFen); setSelectedPersonality(personality); + // Determine player color (resolve random) + let finalPlayerColor: 'white' | 'black' = colorSelection === 'random' + ? (Math.random() < 0.5 ? 'white' : 'black') + : colorSelection; + setPlayerColor(finalPlayerColor); + // Reset Analysis State setUserMove(null); setComputerMove(null); @@ -262,6 +278,31 @@ export default function ChessGame() { setGameStarted(true); setCustomFen(""); // Clear input + + // If player is Black, computer moves first + if (finalPlayerColor === 'black' && stockfish) { + setTimeout(() => { + stockfish.evaluate(startFen, stockfishDepth).then(evalResult => { + const computerMoveData = { + from: evalResult.bestMove.substring(0, 2), + to: evalResult.bestMove.substring(2, 4), + promotion: evalResult.bestMove.length > 4 ? evalResult.bestMove.substring(4, 5) : "q" + }; + + const compResult = makeAMove(computerMoveData); + if (compResult) { + setComputerMove(compResult.result); + const { newFen: fenAfterComp } = compResult; + setFen(fenAfterComp); + + // Evaluate position after computer's first move + stockfish.evaluate(fenAfterComp, stockfishDepth).then(p0Eval => { + setEvalP0(p0Eval); + }).catch(err => console.error("Initial eval failed:", err)); + } + }).catch(err => console.error("Computer first move failed:", err)); + }, 500); + } } catch (e) { alert("Invalid FEN string"); } @@ -276,293 +317,337 @@ export default function ChessGame() { const hasSavedGame = fen !== "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; return ( -
-

Chess Tutor AI

+ <> +
+
+

{t.start.title}

-
- {/* Step 1: Language & API Key */} -
-

1. Settings

+
+ {/* Step 1: Language & API Key */} +
+

{t.start.settings}

-
-
- -
- {['en', 'de', 'fr', 'it'].map((lang) => ( - - ))} +
+
+ +
+ {(['en', 'de', 'fr', 'it'] as SupportedLanguage[]).map((lang) => ( + + ))} +
+
+ +
+ + setApiKey(e.target.value)} + className="w-full p-2 border rounded dark:bg-gray-700 dark:border-gray-600" + /> +

+ {t.start.getApiKey} +

+
-
- - setApiKey(e.target.value)} - className="w-full p-2 border rounded dark:bg-gray-700 dark:border-gray-600" - /> -

- Get free key -

-
+ {/* Step 2: Game Actions */} +
+

{t.start.startGame}

+ + {!apiKey ? ( +
+ {t.start.apiKeyRequired} +
+ ) : ( +
+ {/* Resume Option */} + {hasSavedGame && !showNewGameOptions && ( +
+ + +
+ )} + + {/* New Game Options */} + {(!hasSavedGame || showNewGameOptions) && ( +
+ {/* Color Selection */} +
+ +
+ + + +
+
+ + {/* FEN Import */} +
+ + setCustomFen(e.target.value)} + className="w-full p-2 border rounded dark:bg-gray-700 dark:border-gray-600 font-mono text-sm" + /> +
+ + {/* Personality Grid */} +
+

{t.start.chooseCoach}

+
+ {PERSONALITIES.map(p => ( + + ))} +
+
+ + {hasSavedGame && ( + + )} +
+ )} +
+ )}
- - {/* Step 2: Game Actions */} -
-

2. Start Game

- - {!apiKey ? ( -
- Please enter a valid API Key to continue. -
- ) : ( -
- {/* Resume Option */} - {hasSavedGame && !showNewGameOptions && ( -
- - -
- )} - - {/* New Game Options */} - {(!hasSavedGame || showNewGameOptions) && ( -
- {/* FEN Import */} -
- - setCustomFen(e.target.value)} - className="w-full p-2 border rounded dark:bg-gray-700 dark:border-gray-600 font-mono text-sm" - /> -
- - {/* Personality Grid */} -
-

Choose Your Coach:

-
- {PERSONALITIES.map(p => ( - - ))} -
-
- - {hasSavedGame && ( - - )} -
- )} -
- )} -
-
+ ); } return ( -
- {/* API Key Input is now handled in start screen, but we keep the button for updates */} - {/* */} + <> +
+
+ {/* API Key Input is now handled in start screen, but we keep the button for updates */} + {/* */} -
- {/* Header with Back Button */} -
- -
- Playing as White vs {selectedPersonality?.name} -
-
- -
-
{/* Match board height roughly */} - -
-
- onDrop({ sourceSquare, targetSquare }), - darkSquareStyle: { backgroundColor: '#779954' }, - lightSquareStyle: { backgroundColor: '#e9edcc' }, - animationDurationInMs: 200 - }} - /> -
-
- -
-
- +
+ {/* Header with Back Button */} +
+
+ {t.game.playingAs} {playerColor === 'white' ? t.game.white : t.game.black} {t.game.vs} {selectedPersonality?.name} +
- setStockfishDepth(parseInt(e.target.value))} - className="w-full h-2 bg-gray-200 rounded-lg appearance-none cursor-pointer dark:bg-gray-700" + +
+
{/* Match board height roughly */} + +
+
+ onDrop({ sourceSquare, targetSquare }), + darkSquareStyle: { backgroundColor: '#779954' }, + lightSquareStyle: { backgroundColor: '#e9edcc' }, + animationDurationInMs: 200, + boardOrientation: playerColor // Set board orientation based on player color + }} + /> +
+
+ +
+
+ + +
+ setStockfishDepth(parseInt(e.target.value))} + className="w-full h-2 bg-gray-200 rounded-lg appearance-none cursor-pointer dark:bg-gray-700" + /> +
+ + {/* PGN Display */} + {/* Game History (Scrollable List) */} +
+
+

Game History

+ +
+
+ + + + + + + + + + {(() => { + const history = gameRef.current.history(); + const rows = []; + for (let i = 0; i < history.length; i += 2) { + rows.push( + + + + + + ); + } + if (rows.length === 0) { + return ( + + + + ); + } + return rows; + })()} + +
#WhiteBlack
{Math.floor(i / 2) + 1}.{history[i]}{history[i + 1] || ""}
+ No moves yet. +
+ {/* Auto-scroll anchor */} +
el?.scrollIntoView({ behavior: "smooth" })} /> +
+
+
+ +
+ { }} + apiKey={apiKey} + personality={selectedPersonality!} + language={language} + playerColor={playerColor} />
- {/* PGN Display */} - {/* Game History (Scrollable List) */} -
-
-

Game History

- -
-
- - - - - - - - - - {(() => { - const history = gameRef.current.history(); - const rows = []; - for (let i = 0; i < history.length; i += 2) { - rows.push( - - - - - - ); - } - if (rows.length === 0) { - return ( - - - - ); - } - return rows; - })()} - -
#WhiteBlack
{Math.floor(i / 2) + 1}.{history[i]}{history[i + 1] || ""}
- No moves yet. -
- {/* Auto-scroll anchor */} -
el?.scrollIntoView({ behavior: "smooth" })} /> -
-
+ {/* Analysis Modal */} + {showAnalysisModal && ( + setShowAnalysisModal(false)} + /> + )} + + {/* Game Over Modal */} + {gameOverState && ( + setGameOverState(null)} + onNewGame={() => handleNewGame(selectedPersonality!)} + /> + )}
- -
- { }} - apiKey={apiKey} - personality={selectedPersonality!} - language={language} - /> -
- - {/* Analysis Modal */} - {showAnalysisModal && ( - setShowAnalysisModal(false)} - /> - )} - - {/* Game Over Modal */} - {gameOverState && ( - setGameOverState(null)} - onNewGame={() => handleNewGame(selectedPersonality!)} - /> - )} -
+ ); } diff --git a/src/components/Header.tsx b/src/components/Header.tsx new file mode 100644 index 0000000..70e04d1 --- /dev/null +++ b/src/components/Header.tsx @@ -0,0 +1,67 @@ +import React from 'react'; +import { useTranslation } from '@/lib/i18n/useTranslation'; +import { SupportedLanguage } from '@/lib/i18n/translations'; + +interface HeaderProps { + language: SupportedLanguage; +} + +export default function Header({ language }: HeaderProps) { + const t = useTranslation(language); + + return ( +
+
+
+ {/* App Title/Branding */} +
+
+

+ Chess Tutor +

+ + {t.header.tagline} + +
+ + {/* Action Buttons */} +
+ {/* Buy Me a Beer Button */} + + 🍺 + {t.header.buyMeABeer} + + + {/* GitHub Button */} + + + {t.header.github} + +
+
+
+
+ ); +} diff --git a/src/components/Tutor.tsx b/src/components/Tutor.tsx index 9bf818d..ff34e0f 100644 --- a/src/components/Tutor.tsx +++ b/src/components/Tutor.tsx @@ -10,6 +10,9 @@ import clsx from "clsx"; import { Personality } from "@/lib/personalities"; import { OpeningMetadata } from "@/lib/openings"; +import { useTranslation } from '@/lib/i18n/useTranslation'; +import { SupportedLanguage } from '@/lib/i18n/translations'; + interface TutorProps { currentFen: string; userMove: Move | null; @@ -21,7 +24,8 @@ interface TutorProps { onAnalysisComplete: () => void; apiKey: string | null; personality: Personality; - language: 'en' | 'de' | 'fr' | 'it'; + language: SupportedLanguage; + playerColor: 'white' | 'black'; } interface Message { @@ -30,15 +34,20 @@ interface Message { timestamp: number; } -export function Tutor({ currentFen, userMove, computerMove, stockfish, evalP0, evalP2, openingData, onAnalysisComplete, apiKey, personality, language }: TutorProps) { - const [messages, setMessages] = useState([ - { role: "model", text: "Hello! I am " + personality.name + ". " + personality.description + " Let's play!", timestamp: Date.now() } - ]); +export function Tutor({ currentFen, userMove, computerMove, stockfish, evalP0, evalP2, openingData, onAnalysisComplete, apiKey, personality, language, playerColor }: TutorProps) { + const [messages, setMessages] = useState([]); const [input, setInput] = useState(""); const [isLoading, setIsLoading] = useState(false); const [chatSession, setChatSession] = useState(null); const messagesEndRef = useRef(null); + const t = useTranslation(language); + + // Determine tutor color (opposite of player) + const tutorColor = playerColor === 'white' ? 'black' : 'white'; + const playerColorName = playerColor === 'white' ? 'White' : 'Black'; + const tutorColorName = tutorColor === 'white' ? 'White' : 'Black'; + // Initialize chat session with Personality System Prompt useEffect(() => { if (apiKey) { @@ -57,7 +66,7 @@ PERSONALITY: ${personality.systemPrompt} INSTRUCTIONS: -- You are the opponent (Black). You are playing against the User (White). +- You are the opponent (${tutorColorName}). You are playing against the User (${playerColorName}). - You are NOT an AI assistant analyzing a game. You ARE the player. - Refer to the moves as YOUR moves ("I played e5", "My response was..."). - Refer to the evaluation as YOUR thoughts/assessment ("I think I'm winning", "I missed that"). @@ -73,15 +82,23 @@ INSTRUCTIONS: }, { role: "model", - parts: [{ text: `Understood. I am the player (Black). I will speak in ${language} and never mention the engine.` }] + parts: [{ text: `Understood. I am the player (${tutorColorName}). I will speak in ${language} and never mention the engine.` }] } ], }); setChatSession(session); - // Reset messages on language/personality change - setMessages([{ role: "model", text: `Hello! I am ${personality.name}. Let's play!`, timestamp: Date.now() }]); + + // Get initial greeting in the selected language + session.sendMessage(`Introduce yourself briefly to start our game. Keep it short and in ${language}.`).then(result => { + const greetingText = result.response.text(); + setMessages([{ role: "model", text: greetingText, timestamp: Date.now() }]); + }).catch(err => { + console.error("Failed to get greeting:", err); + // Fallback to English if greeting fails + setMessages([{ role: "model", text: `Hello! I am ${personality.name}. Let's play!`, timestamp: Date.now() }]); + }); } - }, [apiKey, personality, language]); + }, [apiKey, personality, language, playerColor]); // Scroll to bottom useEffect(() => { @@ -276,13 +293,13 @@ React to this exchange as the player. onClick={() => sendMessageToChat("Give me a hint")} className="flex items-center gap-1 px-3 py-1 text-xs bg-yellow-100 text-yellow-800 rounded-full hover:bg-yellow-200 dark:bg-yellow-900 dark:text-yellow-200" > - Hint + {t.tutor.hint}
@@ -292,7 +309,7 @@ React to this exchange as the player. type="text" value={input} onChange={(e) => setInput(e.target.value)} - placeholder="Ask your coach..." + placeholder={t.tutor.askCoach} className="flex-1 p-2 border rounded-lg dark:bg-gray-700 dark:border-gray-600 focus:outline-none focus:ring-2 focus:ring-blue-500" disabled={isLoading} />