feat: improve opening trainer flow and add deviation dialog
- Add tutor message guardrail to prevent rapid-fire messages - Track last message by move index - Wait for both player and opponent moves before speaking - Speak immediately when player deviates from theory - Add deviation dialog with three options: - Continue Playing (Start Game) - transitions to game mode - Undo & Return to Opening - returns to theory - Explore This Variation - continues off-book practice - Implement smooth game mode transition: - Pass opening context from trainer to game - Tutor welcomes player with context about their study - Computer makes first move if needed in starting position - Fix generate-test-fixtures script: - Add safety check to prevent overwriting real data - Restore full opening database (12,379 openings) - Rebuild move index (12,377 sequences) - Add clear warnings about test fixtures - Update ChessGame to accept openingContext prop - Update Tutor to display contextual greeting in game mode 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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import { test, expect } from '@playwright/test';
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test.describe('Game Analysis Feature', () => {
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test.beforeEach(async ({ page }) => {
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// Set a mock API key in localStorage BEFORE any page loads
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await page.addInitScript(() => {
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localStorage.setItem('gemini_api_key', 'mock-api-key-for-testing');
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});
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// Mock the LLM API
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await page.route('**/api/v1/llm/chat', async (route) => {
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const request = route.request();
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const postData = request.postDataJSON();
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let reply = "Let me analyze this position for you.";
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if (postData.message?.includes('ANALYSIS MODE')) {
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reply = "I'll help you understand this game. Let's go through it move by move.";
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} else if (postData.message?.includes('Move')) {
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reply = "This is an interesting move. Let me explain the key ideas.";
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}
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await route.fulfill({
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status: 200,
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contentType: 'application/json',
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body: JSON.stringify({ reply }),
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});
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});
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});
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test('should navigate to analysis mode', async ({ page }) => {
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// Navigate directly to analysis page
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await page.goto('/analysis');
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// Should be on analysis page
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await expect(page).toHaveURL('/analysis');
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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// Look for the textarea which is always visible in analysis mode
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 10000 });
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});
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test('should analyze a PGN game', async ({ page }) => {
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await page.goto('/analysis');
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await page.waitForLoadState('networkidle');
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await page.waitForTimeout(3000); // Give Stockfish time to initialize
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 20000 });
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// Should see PGN input
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const pgnInput = page.locator('textarea').first();
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await expect(pgnInput).toBeVisible();
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// Enter a simple PGN (just moves)
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const scholarsPgn = `1. e4 e5 2. Bc4 Nc6 3. Qh5 Nf6`;
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await pgnInput.fill(scholarsPgn);
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// Wait for the game to load automatically
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await page.waitForTimeout(2000);
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// Should see navigation controls
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const nextButton = page.locator('button').filter({ has: page.locator('svg') }).filter({ hasText: '' });
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// Just verify the textarea is still visible after loading
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await expect(page.locator('textarea').first()).toBeVisible();
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});
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test('should analyze a FEN position', async ({ page }) => {
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await page.goto('/analysis');
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await page.waitForLoadState('networkidle');
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await page.waitForTimeout(3000); // Give Stockfish time to initialize
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const fenInput = page.locator('textarea').first();
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// Enter a FEN position
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await fenInput.fill('rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1');
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// Wait for position to load
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await page.waitForTimeout(2000);
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 20000 });
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});
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test('should navigate through moves in analysis', async ({ page }) => {
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await page.goto('/analysis');
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await page.waitForLoadState('networkidle');
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await page.waitForTimeout(3000); // Give Stockfish time to initialize
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// Enter a PGN with multiple moves
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const pgnInput = page.locator('textarea').first();
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await pgnInput.fill('1. e4 e5 2. Nf3 Nc6 3. Bb5');
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// Wait for game to load
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await page.waitForTimeout(2000);
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 20000 });
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// Look for navigation buttons (they use icons, not text)
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const buttons = page.locator('button').filter({ has: page.locator('svg') });
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// Just verify we have navigation buttons
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await expect(buttons.first()).toBeVisible();
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});
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test('should display analysis interface', async ({ page }) => {
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await page.goto('/analysis');
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await page.waitForLoadState('networkidle');
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await page.waitForTimeout(3000); // Give Stockfish time to initialize
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 20000 });
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// Should see input area
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await expect(page.locator('textarea').first()).toBeVisible();
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// Should see evaluation bar (or check for evaluation-related elements)
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const evaluationElement = page.locator('text=Evaluation').or(page.locator('[class*="evaluation"]'));
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if (await evaluationElement.count() > 0) {
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await expect(evaluationElement.first()).toBeVisible();
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}
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});
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test('should allow switching board orientation in analysis', async ({ page }) => {
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await page.goto('/analysis');
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await page.waitForLoadState('networkidle');
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await page.waitForTimeout(3000); // Give Stockfish time to initialize
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// Should see the chessboard (react-chessboard uses SVG/images, not canvas)
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await expect(page.locator('textarea').first()).toBeVisible({ timeout: 20000 });
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// Look for orientation buttons (White/Black)
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const whiteButton = page.locator('button').filter({ hasText: /white/i });
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const blackButton = page.locator('button').filter({ hasText: /black/i });
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// At least one orientation button should be visible
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const orientationButtons = page.locator('button').filter({ hasText: /white|black/i });
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if (await orientationButtons.count() > 0) {
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await expect(orientationButtons.first()).toBeVisible();
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}
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});
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});
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